Echofall is a simple exploration platformer experiment. By Kevin "Gaeel" Bradshaw-Rodriguez, distributed under WTFPL except:
- gamestate.lua : by Matthias Richter - see file for licence
The goal is to implement various experimental concepts in a simple non-intrusive way, some of these concepts are:
- Procedurally generated world
- A single-player experience but with multiplayer elements
- Non-verbal communication
- Non-violent content
The first implementation will be in Löve2d, to test the ideas in a familiar environment.
- Players have their own personal world, and they can use a portal to visit others
- In other worlds, collecting items and bringing them to the portal allows the creation of a permanent link between worlds
- In own world, collected items can be placed and challenges can be created