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echofall's Introduction

Echofall

Echofall is a simple exploration platformer experiment. By Kevin "Gaeel" Bradshaw-Rodriguez, distributed under WTFPL except:

  • gamestate.lua : by Matthias Richter - see file for licence

Design

The goal is to implement various experimental concepts in a simple non-intrusive way, some of these concepts are:

  • Procedurally generated world
  • A single-player experience but with multiplayer elements
  • Non-verbal communication
  • Non-violent content

Technology

The first implementation will be in Löve2d, to test the ideas in a familiar environment.

Ideas

  • Players have their own personal world, and they can use a portal to visit others
  • In other worlds, collecting items and bringing them to the portal allows the creation of a permanent link between worlds
  • In own world, collected items can be placed and challenges can be created

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