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jeopardy's Introduction

Hello There! I'm Brady

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jeopardy's Issues

Display Correct Answer

When a user answer's wrong, displaying the correct answer could add a lot to the user experience.

Testing

With the randomization, we lost focus on the testing. We would love to go back and add in more testing for everything including implementation of chai spies.

Future Iterations

  1. Would like to add music and more user indication UI/UX interaction.
  2. Would also like to add a button to have at least a list of instructions to walk through the game in case someone does not know how to play.
  3. Would like to add more fantastical ending for the winner of the game.

Daily Double Hack

User can change their daily double to an invalid one after entering a valid daily double

Refactor

We would like to go in and clean up the code. We know there are opportunities to refactor. We would like to utilize SCSS implementation as well to really help keep everything more DRY and CLEAN.

Add Wager Range in Wager Inputs

It is confusing still what the range to wager is. I think having a min and max displayed would help the current user. It is also still maybe slightly confusing on the daily doubles the order of needing to validate wager and then check it and then guess. Displaying the locked in wager once approved could be nice too.

Add Help Button

Add a Help Button that helps walk the user through how to play that can be toggled open or closed.

Accessibility

Make the game board accessible via keyboard access, using ARIA roles.

Add more indication for current player

It is still tricky to see / tell the current player. Add an indicator : options could include higher glow and only move the current player's robot avatar, an arrow, or a text indication.

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