breannansmith / scisim Goto Github PK
View Code? Open in Web Editor NEWA 2D and 3D rigid body simulation framework with a focus on preserving core physical properties.
License: Apache License 2.0
A 2D and 3D rigid body simulation framework with a focus on preserving core physical properties.
License: Apache License 2.0
Suppose I have a triangle mesh represented as a list vertices and faces (e.g., saved into a .obj file). How can I prepare the corresponding .h5 file that the RigidBodyTriangleMesh
constructor expects?
Instances of the class "std::string" are thrown at some source code places.
I suggest to reuse a more specialised data type like the exception "std::runtime_error" there. How do you think about to extend the exception class hierarchy eventually?
Is it possible to use this library in Windows? If so, would you provide some pointers for compiling it in Windows? Thank you for your help.
It should be straightforward to remove the need to precompute distance fields and directly implement the required queries for mesh vs. mesh collision response.
I follow the quickstart guide, and when make
get the following errors:
scisim-master/rigidbody2dqt4/GLWidget.cpp:19:53: fatal error: RigidBody2DUtils/RigidBody2DSceneParser.h: No such file or directory compilation terminated.
My system is Ubuntu16.04
I'd eventually like to use scisim as a library from C++ code. I'm having trouble getting the rigidbody3dqt4 example from the README working because of issues combining python and clang (probably due to some python version mess homebrew created). Is python just used for the qt gui?
Is there a minimal gui-less/python-less version of the rigidbody3d example?
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