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javascript-p5's Introduction

javascript-p5

Learning how to code with javaScript library p5 from Daniel Shiffman's YouTube channel, The Coding Train.

The course is divided into seven sections, which are:

  • Introduction
  • Drawing
  • Animation
  • Interaction
  • Modularity and Reusability
  • Object-Oriented Programming
  • Repetition and Duplication

(The Introduction section will be ignored, since its content is only for setup)

I first started creating files with the name of the section and a code similar to the one Daniel uses for explanation/demonstration in the videos. I'm not doing that anymore, because some sections count with several examples/demonstration and it kind of distracts me (coding and watching at the same time is a habit I don't want to stick to). Also I want to come up with my own ideas on what to do with the subject learned.

Note to future self: I'm doing this during the quarantine. Restarting from middle section 3 at may 17th and want to finish the whole playlist at june 2th. Don't want to rush 'cause I'm doing lots of stuff and wanna have a solid learning.

Drawing

  • Shapes and Drawing
  • Color
  • Errors & Console
  • Code Comments

Animation

  • Variables in p5.js (mouseX, mouseY)
  • Variables in p5.js (Make your own)
  • JavaScript Objects
  • The map() Function
  • The random() Function
  • createGraphics()

Interaction

  • Introduction to Conditional Statements
  • The Boucing Ball
  • Else and Else if, AND and OR
  • Boolean Variables
  • while and for Loops
  • Nested Loops

Reusability

  • Function Basics
  • Function Parameters and Arguments
  • Functions and Return

Object-Oriented Programming

  • Introduction to Object-Oriented Programming with ES6
  • Classes in JavaScript with ES6
  • Constructor Arguments with Classes in JavaScript
  • Adding JavaScript Files

Repition and Publication

  • What is an Array?
  • Arrays and Loops
  • Arrays of Objects
  • for... of loop <--- may 25th
  • Mouse interaction with Objects
  • Removing Objects from Arrays
  • Object Communication Part1
  • Object Communication Part2
  • Uploading Media Files
  • Objects and Images

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