Comments (2)
Hey hey :)
I can't speak to a custom implementation you've got going, but if you're using the "out of the box" StoreConnector
and StoreBuilder
Widgets, you can provide an onInit
or onDispose
function that will be fired when the Widget is first initialized and when it's disposed. Those would probably be my recommended way of initializing / disposing data at the right time.
To fix up your own implementation, the Trick I use: the StoreConnector
widget itself doesn't access the Store
using context within the initState
method, but rather creates a new Widget in the build
method where Context is available and passes the Store
to that widget. Then the Store
is available in the State class as the widget.store
property.
https://github.com/brianegan/flutter_redux/blob/master/lib/flutter_redux.dart#L155
Do either of those options work for ya?
from flutter_redux.
The first option did it, thanks!
I wasn't aware of the onInit
function.
from flutter_redux.
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from flutter_redux.