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brianegan avatar brianegan commented on June 20, 2024

Hey hey :)

I can't speak to a custom implementation you've got going, but if you're using the "out of the box" StoreConnector and StoreBuilder Widgets, you can provide an onInit or onDispose function that will be fired when the Widget is first initialized and when it's disposed. Those would probably be my recommended way of initializing / disposing data at the right time.

To fix up your own implementation, the Trick I use: the StoreConnector widget itself doesn't access the Store using context within the initState method, but rather creates a new Widget in the build method where Context is available and passes the Store to that widget. Then the Store is available in the State class as the widget.store property.

https://github.com/brianegan/flutter_redux/blob/master/lib/flutter_redux.dart#L155

Do either of those options work for ya?

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Pacane avatar Pacane commented on June 20, 2024

The first option did it, thanks!

I wasn't aware of the onInit function.

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