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Hydrocraft Mod for Project Zomboid
I think the base game has over written the hc spawn of clothes. the hc are all armor class clothes. so i dont know where to go to change the vanilla clothes into armor class. i looked at the clothing file but it doesnt show what i need. imagine its in the lua portion. going looting just for clothing is pure crap. Nothing in river side or the town or storage south west of river side.
Ok, so i have had these issues with what i thought was just a weird seed issue concerning corn seeds disappearing after i quit. But i now think there is something wrong with the red wagon and remembering what it had in it when you leave the game. I had harvested my 3 bee hives and had gotten the wax from part of it. did 4 buckets worth. had the remainder and i had 26 leather. ran into the cauldron bug so i saved and fixed it. did not back up that save. last 3 times i started i had found myself not where i saved at. Had looted the storage unit west of river side in a big truck. returned home and saved and quit. woke up in the storage unit no truck. when i made it to base there was the truck.last 2 sleeps i woke up in the back yard and when i clicked the red wagon the contents vanished into thin air. Last quit i didnt back up save. so i am going back to previous save.
Several big issues here. going to make sure to drop or empty the wagon and see what happens.
really need some smart person helping on this one. I have lost about 2000 corn seeds so far and just put this together.
Hello,
I've saw that having solar panel placed and plugged in works fine until game reload. It needs to be unplug, and re-plug again.
I've observed this by seeing that after re-load, fridge does not work (do not have TV/Radio to see if they detect power source).
In vicinity there is no other power sources (like fuel generator).
Hi,
I see its been a while since anything has been posted but i have not been able to get it to work. disabled all mods other than hydrocraft beta and nothing. i have seen other using it so i know its me but i just dont know why.
I put it into my mods folder, named hydrocraft beta says its loaded but it doesnt show up at all.
Please someone help a poor fellow out?
Wagon with oxen is to small and has weight 0.. its not that i disslike that but... bit to unrealistic.
..Cant upload the image.. hmm okay...
I installed the game and Hydrocraft and necroforge that are the only 2 mods installed. I had lots of mods installed before and when I finally got to the stage I was able to create a kiln placing it didnt seem to work all I could do was drop it. And dropping it just like put a texture on the ground it wasnt a physical object. When I anchored it nothing changed. it just moved a few spaces over and locked into place.
I cant seem to right click it or walk around or behind it. It just seems to be a texture on the ground not a real kiln. Is there something I am doing wrong? how can I fix this?
I already unsubbed to all mods except hydro, necro just to give myself the kiln to test again after reinstalling the game.
Please help me fix this, Thank you
ShyLittleMuffin
The Iron Pole just needs the Trip Hammer. I guess the Steel Pole should need the TH and not the SH.
Currently if you open the craft menu and select any of the forged weapons the log will be spammed with errors despite it displaying correctly. The FPS will dwindle and it will recover if you click something else that isnt a forged weapon. There are other items in hydrocraft that do this but most notable are every single forged weapon.
This is what is reported.
[30-11-19 21:11:54.195] LOG : General, 1575166314195> STACK TRACE.
[30-11-19 21:11:54.202] LOG : General, 1575166314202> -----------------------------------------.
[30-11-19 21:11:54.209] LOG : General, 1575166314209> Callframe at: getRequiredSkills.
[30-11-19 21:11:54.216] LOG : General, 1575166314216> function: render -- file: ISCraftingUI.lua line # 632.
[30-11-19 21:11:54.223] ERROR: General, 1575166314223> ExceptionLogger.logException> Exception thrown java.lang.reflect.InvocationTargetException at GeneratedMethodAccessor607.invoke..
[30-11-19 21:11:54.230] ERROR: General, 1575166314230> DebugLogStream.printException> Stack trace:.
Some weapons need to be adjusted for the new Small/Big weapon difference added to Build 41.
No testing required on this for now. Would be too hard to test in game.
Examples can still be listed here.
If we need to remove the HCfix to stop errors any chance of adding the texture fix.
I am aware you can (and have done so) enable 2x textures in-game but the textures are still too large.
/******** FIX ANVIL SIZE **********/
item HCAnvil
{
Weight = 20,
Type = Normal,
DisplayName = Iron Anvil,
icon = HCAnvil,
ResizeWorldIcon = 1.0,
Override:true,
}
}
*Please not this is taken directly from the HCfix mod and not my work.
Some easy to do tasks are abused by some players in multiplayer servers to increase experience gain.
More to come as they are becoming known
Some blunt weapons or tools might have blade sounds and vice versa.
Also some do not have a "hitting" sound at all.
No testing required for now.
Hydrocraft has a “Weaving” Category which will be converted to “Tailoring” and give proper XP.
Using tainted water to breed chickens in coop, gives and egg with tainted icon.
Also breeding chickens in coop, only gives 1 egg every 24 hours, cant do more as the chickens are tired, seems a long time for reward, yet to try if can add more chickens to coop to increase this.
When butchering a pig you receive HC fresh ham(fresh), different from base ham(fresh), prevents using HC version for recipes, such as christmas ham
When 2 cows are hungry and use the feed cow times 2 option it feeds 1 cow twice instead of both cows once
2 options with dead rabbit, skinning gives hide, and butchering gives bones, cannot get both items, no intestines either way
Not a single wrench seems to spawn with Hydrocraft enabled, but plenty of Double headed ones do. Have ability to cut them but it just errors and deletes it.
Shish kebab still giving option to make with old wooden spear
Should homemade ketchup need an empty jar instead of empty ketchup bottle
Raisins and craisins in game both missing an i, rasins and crasins right now
Uncooked christmas cookies at the moment say chirstmas, letters in wrong order, also cant seem to find recipe to make them frosted cookies
Pot of plain mash potato when put into 2 bowls consumes the pot, and pot is 39 food, 2 bowls=30 food
Recipe for opening canned apples for apple pie says open mac and cheese
This is with the HC version using pie pan, different from base game pie, can only be used with canned apples, not the apple pie filling which opens as canned mac and cheese, also the other cans of pie fillings could be added to recipe
Bottle missing from crafting menu, both remoulade and mayo
This recipe is just transferring lemon juice into empty whiskey bottle, seems like it should have something else, same can be done with lime juice
did not obtain an empty spice jar from depleted spice, oregano and saffron, not sure on the rest(also is this something that can be made craftable or made in a zipper bag or something?)
unable to make corn on the cob with other varieties of corn
cant use base game whiskey to make methanol, also uses the full bottle of alcohol regardless of how much is in the bottle
cheese tray not an option to build if right click on the carpenters bench
when straining cream cheese the bowl is erased
prickly pear fruit added to salad making? also cactus fruit has no expiration date
when using oil press it is always picked up during process, can it be made to remain on ground?
Can't wash clothes with homemade soap. Says it requires Soap.
Need to rewrite portion of loot spawn according to new ProceduralDistribution functions.
Loot spawning will also be completely rewritten to reduce the feel of items cluttering everything.
Whenever hydrocraft is enabled, even attempted with no other mods active, the option to craft campfire materials does not exist. I don't know if it's a crafting limit in the right click menu, as I have so very many crafting options that list with hydrocraft enabled but not that specific one. Or it could be a conflict with the vanilla game item code?
Some weapons and tools have invisible or models that does not really match.
Some 1 handed axes have a 2 handed axe model
Please list all examples found in this thread.
The big hiking bags have changed in game, for example the bags to attach to dogs requires an update for new items and the ability to attach duct tape to these bags.
2 recipes are missing which item is used up to make charcoal
new ammo types dont allow you to gather gunpowder
Add ability to recycle new base game bags(big hiking bag, duffel bag and school bag different from previous build)
Making small junkyard, more than 1 type of shovel now, cannot make with 1 of them
Build 41 has added a lot of new tools and weapons that used to be in Hydrocraft before there were in Base Game.
Current items that have been removed and replaced for the Build 41 version;
Currently fixed items:
HCBreadknife with Base.BreadKnife
HCMonkeywrench with Base.PipeWrench
HCMeatcleaver with Base.MeatCleaver
HCPickaxe with Base.PickAxe
HCLumberaxe with Base.WoodAxe
HCBaton with Base.Knightstick (Police Baton)
HCMachete with Base.Machete
HCScalpel with Base.Scalpel
HCKatana with Base.Katana
HCRake with Base.Rake
HCLeafrake with Base.LeafRake
HCBroom with Base.Broom
Please list any other examples that can be found.
Adding more items to the risotto list, similar to stir fry
Adding plantable herbs, such as thyme, rosemary, oregano, ability to combine such to make things like italian herbs and ability to craft empty spice/herb jars(currently in game but do not obtain as you should when depleting herbs)
Fireproof suit requires hydrocraft only items to complete, is it possible to fix this so that it can be made temporary until full release, limits ability to use smithing to test weapons
Unable to create the smithy hammers, I have made the anvil and have all other ingredients but will not allow craft. Possibly due to the fact it used to require blunt maintenance to create
Cauldron cannot be crafted when all items in inventory, believe campfire materials missing from craft menu
Griddle pan and saucepan added to smelting list?
Unable to make sickle, can have all items yet cannot craft(needed for mechanical thresher)
A recipe will be added to be able to craft Electric Clamps
Renaming base.CampfireKit to CampfireKit fixes the issue.
recipe Make Clay Cauldron
{
base.CampfireKit,
Stone=4,
HCGreyclay=10,
Charcoal,
Lighter/Matches/PercedWood/HCMagnesiumstriker/HCBowdrill,
keep HCKiln/HCKiln2,
CanBeDoneFromFloor:true,
Result:HCClaycauldron,
NeedToBeLearn:true,
Time:100,
Category:Pottery,
OnCreate:KilnUse,
OnGiveXP:HCHunger_OnGiveXP,
}
No ranged weapons will be in the game for now. They will be work on later.
Ex:
Just made myself a Quarterstuff(which btw is a bit OP), when killing zeds with it, clothes remain perfectly clean.
Every Carry Item with
RequiresEquippedBothHands = true does not work any more. Tested with pallet truck and oxen wagon. As soon as i delete it, it works with equip primary or secondary
make yoke (Carpentry.txt) has Base.TentPeg (base needs to be removed). Same in dig mine and i guess all others that needs tent pegs
A lot of textures will be showing 1X still when using 2X.
ResizeWorldIcon item parameter seems to have been removed from base game, will review later.
No testing necessary but please report any textures that seems to be the wrong size if you find some.
Items that cannot be repaired with hydrocraft items, superglue, packing tape etc
Hand axe
Hand fork
Wooden mallet
Sledgehammer new
Snow shovel
Rake
Wood axe
Hand scythe
Club hammer
Money will spawn in wallets instead of being on the zombie's corpse directly
Electric razor once a battery is added says electric razon.
Now able to shave in game using razor or scissors, unable to do so with electric razor.
Once a battery added to razor and toothbrush it cannot be taken back out, no condition on the small batteries.
Cannot make candleberry wax if at least 1 berry in area is frozen, i.e 20 fresh 1 frozen, cant make with 20 until 1 is defrosted
Bellows cannot be crafted when all items present
Bee smoker can be made but only with HC tins
no recipe for bone arrowhead, to make arrows, and red feathers cannot be used in arrow or bolt
Pillowcases give 2 options for craft sheet rope yet 1 of these gives ripped sheets and has image for ripped sheets
Cannot finish scarecrow stand, dont recognise pants in inventory, also says attatch, should be attach
Feel bug hunting with net has too high a chance of finding wild beehive, level 10 foraging to find during forage but ive found near 10 of them in 10 mins with the net
dismantle treadmill is missing an a, says tredmill
anarchist flag says archist flag in game
anchor steam hammer is under anchor smelter in craft menu
Cleanup has not been done in the texture folder. A lot of items were removed so a list will be compiled of all the arts to remove.
No testing/review required for now.
New sledgehammer needs added to make gravel recipe
Trip hammer
There are a few pipes from HC that should become weapons, base game has lead pipe and metal bar, but HC could add, steel, copper, clay, plastic etc
mod isn't showing up at all in the mod menu whenever i boot.
using the latest 41 beta version.
Wooden spear option to hunt is available, however, wooden spears now longer craftable with the addition of base game spear
can no longer spear fish, need HC wooden spear to do it, may need looked at also as previously used spear up after 1 attempt but new spears should allow for multiple uses while fishing or a separate craftable item i think
No image for aluminium fishhook
Nutria when caught has a certain hunger value, however, after skinned it becomes carcass without that value and when butchered always provides 4xsmall game steak at 20 hunger each. Caught a 16 hunger nutria that provides 80 food
Testing is needed on Potted Planting to make sure they can be harvested and correct material is returned.
Also looking to know if there are broken textures.
List of all examples that can be found for this issue.
Current known;
There are a lot of bad translations here and there but I think this one is the biggest one.
The Spanish translation for "Grey clay" in the actual Hydrocraft version is "Arcilla verde", which is odd given that all the other occurences are correct, stating "arcilla gris"
Every clothing items have been removed for now as they will be fixed in another phase to be adapted to the new clothing system.
Baked potato and pie slice cannot be turned into compost
I constructed a well and foolishly left it outside. It filled with rain and is now 100% full.
To build the water pump, you need an empty well. But I can't seem to 'pour out' my full well - it has a progress bar that doesn't really move. The well is so heavy, my character gets injured trying to do it.
I have been able to make some (very small) progress by pouring the well into another large receptacle and pouring the contents of that out. So I suppose over a very long time I will deplete the well. But it's far from ideal.
Suggested solution: add a recipe to create an empty well from a full well, or add a recipe so the water pump can be constructed from either an empty well or a full well.
As the title suggest when I put on the 1 handed survival axe it is invisible.
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