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A Hollow Knight mod that adds over 30 new charms. Used to be called CharmMod, now called Fyrenest

Home Page: https://bubkis.me/

License: Other

C# 100.00%
charm hk hollow-knight hollow-knight-mod hollowknight mod hollow-knight-charms

fyrenest's Introduction

About Me ๐Ÿ‘‹

I've coded various programs in languages like C#, Python, JavaScript, and more. My preffered language for applications is C#. In the past I used to code a lot of windows applications, but recently I've started to expand my interests in websites and web apps, as well as some other console applications that focus on computing, which I usually write in python.

fyrenest's People

Contributors

bubkislord avatar clazex avatar

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fyrenest's Issues

wrong name of charm icon

Icon file of wyrm form is typed as Wyrmform.png in files of mod instead of WyrmForm.png (which game requests), causing errors while losing on non Windows version of the game (or at least Linux version)

Mod refuses to launch or install

Upon first install, I could launch the mod but it would "fail to call constructor". I unenabled it but then it didn't like when I reenabled (the button turns grey and I can no longer interact with Scarab). I uninstalled it, and have since tried to reinstall, but it won't work. Scarab just won't stop loading when I hit install now. I can close Scarab and reopen it without problem to use it again, but Fyrenest will remain the same in that interacting with it causes problems.

Soul issue

It only gives me like 4 soul when I hit an enemy, is this intentional?

Broken room conections (ancient basin)

some room conections in ancient basin are broken (the ones leading to broken vessel, and the ones from palace grounds to hidden stag, leading either to other rooms in basin, or to hive)

Broken room connections (Greenpath)

The transition leading to Hornet's arena leads to the Howling Cliffs room with a grub. The transition leading to the Greenpath Stag Stating leads to Hornet's arena. The exit of the Greenpath Stag Stationg is connected to the Greenpath's exit that is supposed to lead to the Howling Cliffs instead.

title screen

I dont want it to say fyrenest edition on my title screen. also, the mod menu doesnt work properly.

Stuck In Fog Canyon

If you enter the room in Fog Canyon with Cornifer from the right side without shade cloak, you have to use a cheat mod to leave because going back through there leads you to the Teacher's Archives which you can only leave through the left as the right exit goes to the left exit but the left exit leads you to Cornifer's room, which you can only leave through where you came from and the left, which you can't reach without shade cloak.

Where are Charms in map?

I want to know all charms location (not detail. only region name) for collecting all charms when I not use randomizer.

Could you write location of each charm into README.md?

How to disable map changes

How do I disable map changes.
I just want to play with the new Charms.
Since I installed DeBugmod, every time I play for a while, the map will start to become misaligned.

won't load

when I try and start the game it won't load it will be stuck as the background, I tried to have just the mod and the dependences but that didn't work either.

Menu select not working

Whenever I turn the mod on as soon as I open the game it just doesn't show the options all it shows is the words HOLLOW KNIGHT. What should I do?

Vengeful Spirit

Is the Vengeful Spirit size suppose to be that big with Shaman Stone Charm? Feel it's a little exaggerated, me played with Light Bringer and it wasn't this big, lol.
image

no support for howwowknyight

hiya ^^ i like playing with the howwowknyight mod on, and noticed that there isn't any support for it, this seems like it isn't such a big problem but what if it were for other mods which change the lore tablets/more.

How about adding a toggle for the changed dialouges in order for players to enjoy the mod if they discover this bug which they can then report and continue enjoying the new charms ^^

or how about adding a toggle which allows the old and new dialouge to show kinda like when you collect too many soul abilities along before visiting the shaman in crossroads during a randomizer, of course this need to be a toggle as it can get anoying ^^ but this has the potential to make the mods more inclusive ^^ although it would be easier with this as a standalone mod...

Sorry! i got derailed... anyways love the mod, just whish for somekinda inclusion ^^ keep up the good work

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