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A (homebrew) port of osu! to the Nintendo 3DS.

Home Page: https://discord.gg/DwWqa9

License: GNU General Public License v3.0

Makefile 2.50% Batchfile 0.01% C++ 3.44% C 94.04% Shell 0.01%
osugame 3ds-homebrew cpp

osu-3ds's Introduction

osu!3ds

A (homebrew) port of osu! to the Nintendo 3DS.

How to build

Assuming you have devkitPro already installed: Simply make a folder in "romfs" called "default", place an osu! skin in there WITHOUT "skin.ini" (I also recommend removing @2x textures) and then run "build.bat". If a command fails to execute after the build, you likely don't have Citra (Nintendo 3DS emulator) in your environment variables, however you can ignore this if your just testing on your Nintendo 3DS.

osu-3ds's People

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osu-3ds's Issues

crash

hi, i tried compiling, it compiled, but then on 2DS it threw BSOD....
i downloaded source, download GNU make, devkitpro, and varvalian.osk skin. i opened the skin in winrar, extracted it, and deleted all files with 2x.
then i opened cmd in root and typed "make"
it compiled, i opened it in citra, and it only threw black screen. when i tried it on my new 2DS, it threw black screen and then it crashed...
my source: EFGDG
or, could you please add some already compiled .3dsx files to releases tab ?

BSOD, system crash

Howdy,
I am having a similar problem to one of the others. Whenever I run it, (I am using 3DS, not citra) it black screens for around 20 seconds, then it forces my 3ds to restart. I have tried time and time again using different methods, but all lead to the same conclusion. Is it possible for you to have more clear instructions, or some tutorial? I am a huge osu lover, and I have been trying for hours to get this to work.
Thank you, and have a great night.

Can't compile BeatmapToC.cs

Windows won't let me compile since there's errors in it. Can I just skip this? Do I have to use something else?

No commits being made since March?

Sorry to bother you opening an unnecessary issue, but I feel uneasy using this port if the github is so un-kempt. Is this project going to revive further support?

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