Comments (5)
Yea, looks like I was missing it. The workflow I was using to zip the module only included specific files and folders, and module.js wasn't one of them. Anyways, it should be fixed in v0.2.0.
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Oh my, I'm so sorry that I took almost 2 weeks to respond. I was on vacation. I'll look into this now
from darknessactivatedtiles.
Just to rule it out, did you enable the module? Also are you looking at the Basic tab in the tiles config menu? Finally, could you open the console (press F12) and check two things:
- Search for "Darkness Activated Tiles | Loaded" and check that has been printed to the console
- Check for any errors that come up when you open the tile config menu
Thanks
from darknessactivatedtiles.
Yes I did enable the module, yes I'm looking in the Basic tab.
The only message in console that has anything related to the module is Foundry loading the localization file, other than that there's nothing
Foundry VTT | Loaded localization file modules/darkness-activated-tiles/lang/en.json
I'm doing this in a D&D5e - Fifth Edition System 1.3.6 room that has Tidy UI - Game Settings, Spellarena Battlemap Collection, and Darkness Activated Tiles, as activated modules, every module updated to work on 0.8.8
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Aren't you missing your js file from module.zip?
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