ni-hao-pinyin-typer's People
ni-hao-pinyin-typer's Issues
web player performance
framerate is very poor on browser, especially in full screen
add survival game mode
unlimited time, words
die when fail streak is too high
gameObject hierarchy and organization
fix score manager gameobject:
Score manager should be its own empty gameobject that calls the Score text object. Shouldn't be attached directly as script to the Score text.
Other GameObject organization
typing performance
Sometimes the typing input does not register a key press.
I suspect this is due to the way the TypingManager class finds every word GameObject on every frame update.
streamline build process
Build for:
linux64
windows
web
Zip the build directories for each of the 3 build types
Publish the web version to Unity Play
Use butler to upload the new zipped build directories to itch.io with the proper version number
Draft a new release on Github and tag the code with the proper version number. Make sure that the code used in the builds is fully pushed/merged to the master branch on Github. Attach the 3 zip files to the release.
Write a devlog post on itch.io to describe the changes in the new version
Automate as much of this process as possible
add colors to the score
both for the current score at the top and for the ending score screen
some Chinese words have mutiple pinyin possibilites; game only accepts one
Need to refactor the data structures for the words so that multiple pinyin words are accepted for the same Chinese word
add time limit mode
Game ends after time limit
1 min
3 min
5 min
only 1 time? more?
words go off screen
Words fly off screen
Potential fix is to have them bounce back on screen when going off camera
add mobile support
build for
- iOS
- android
add difficulty modes
Scale difficulty by number of words
also by selection of words from different word files
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