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35.0 2.0 1.0 2.66 GB

The definitive version of Sonic Adventure.

Home Page: https://steamcommunity.com/sharedfiles/filedetails/?id=299808681

Inno Setup 49.29% HLSL 18.17% C++ 32.54%
gaming mod sonic-the-hedgehog sonic game-mod game-modding

bettersadx's Introduction


BetterSADX is a patch and mod-pack for the Steam Port of Sonic Adventure DX: Director's Cut.



Legal Junk

BetterSADX, along with it's source are provided without a license of any kind, and are distributed as-is.

A large majority of the included binaries for mods in this project are from other open source projects, and are provided as-is- any code present inside them fall under each project's individual license.

Sonic the Hedgehog, Sonic Adventure and all related characters, logos, and names belong to Sega Games Co., Ltd and are used here without permission.

We're just some fans that love Sonic Adventure, please don't get all legal with us. <3

bettersadx's People

Contributors

carlmundo avatar cheatfreak47 avatar

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resilixia

bettersadx's Issues

Change project tagline

I've decided that it'd be best if we ditch the whole "definitive" bit because I kind of find that line a little cringey.

Instead we should go with: "A patcher and mod-pack for Sonic Adventure DX."
Which is a more accurate description anyway.

BetterSADX 4.1.1 hotfixes

  • Update Mod Loader
  • Update Mods (Including MimicDCTextures and HDDC Unscale
  • Force Updates to Sound Overhaul 2, Dreamcast Chao Gardens, and Lantern Engine
  • Update INIs and make your tweak inis.zip
  • Install it and run a verify integrity on each mod that has a manifest to ensure mods are being installed properly
  • Make it possible to update 4.0 & 4.1 to 4.1.1

New Stuff:

  • Force Mod Update of course, last one before it goes to the public!
  • INI: Uncheck Disable SA1 Title Screen to enable the new Dreamcast Title Screen, complete with ripples!
  • Mods: Move "Water Effect" from "Install_Mods_DC\mods\DC_Mods" into "Install_Mods_Common\mods\DC_Mods" so it installs to Standard BetterSADX too.
  • INI: Check "Water Effect" in Standard INI and place it appropriately in the mod list.
  • INI: Check "Remove Cream" in DC Mods because the cream cameos are kind of buggy looking in some instances.
  • INI: Make that tweak you always make to the two new INIs.

BetterSADX-bits tracker summary AKA 4.1 to-do list

For Carlmundo:

  • Update the SADX Mod Loader to the latest version
  • You must actually delete everything from /Install_Mods_DC/mods/DC_Mods and /Install_Mods_Common/mods/DC_Mods and place everything from this download in the former location, except for HD_DCStyle which goes in the latter directory.
  • Update SADX-DC-Lighting.
  • Update SADX Fixed Edition.
  • Move sadx-frame-limit from Install_Shared\mods\ to Install_Speedrun/mods as it seems to not be that useful for anyone but speedrunners, and to varying degrees for them- as such it will be included but disabled by default.
  • Include HDDC_Unscale in Install_Mods_Common\mods\ - a mod to unscale load screen images in HDDC_Style so the game is friendly to sub-HD resolutions, once the mod-loader is updated to handle this on it's own, this will be removed from BetterSADX.
  • Remove DC_CharTextures and replace with the new one, Mimic DC Textures. - A mod that maps the Dreamcast style textures to the DX models, in the future this will be included only as a bonus because ItsEasyActually is porting the Dreamcast Models, which I plan on including for Dreamcast Conversion installs.
  • Remove code to make a copy of RE-US.mpg because the file RE-JP.mpg was apparently never used anyway, I had MainMemory check- however we should keep it in the assets for the steam conversion because a mod could take advantage of it. (In case MM or SF94 want to make a language-fix mod sometime).
  • Changes to text in the installer: all user seen references to Dreamcast Edition should be changed to Dreamcast Conversion; Speedrunner should be changed to Minimal/Speedruns; and Speedrun Install should be changed to Minimal/Speedrun Install.
  • Make a new build of course. ๐Ÿ‘
  • We both need to discuss and figure out how to handle users that need to update.
  • ~~Remove ECGardenOceanFix and MR_FinalEggFix as those are rolled into the new SADX:FE if I'm not mistaken.~ I was mistaken
  • Manually update the 4 older BetterSADX-bits mods just in case mod-updater is tripped up by them being possibly outdated.
  • Remove DC_EnvMaps from DC_Mods
  • Manually Update BetterSADX_version again, because the one included was outdated, current version should be 4.1 in the mod.ini
  • move d3d8.dll to Install_Mods_DC instead of Install_Mods_Common since it is not required for BetterSADX Standard, and only serves to potentially cause performance issues otherwise.
  • Move BetterSADX group page to "Install Finished" as a checkbox.
  • Your INI tweak that fixes monitor selection and removes unconfigured window size
  • Update to DC ini that unchecks DC_TornadoModels because I accidentally left it checked. My bad. Here. DC Config.zip

For CheatFreak:

  • Make new INIs for each build, remember to change everything appropriately for the new changes.
  • Send betas out to testers before release.
  • Play through the game once to verify everything is working before we push it.
  • Update guide (if needed)

Possible Issue breaking various story mode flags

A couple people have reported in the bettersadx comments an issue involving their game breaking somewhere along the way with the Dreamcast Conversion installed, I think it's one of the DC Mods faults but I have no idea what- but I'll do a playthrough again anyway just to confirm this issue not present after 4.1.1 releases.

4.1.2 checklist

SA1 Chars will not be enabled by default- but will be there for those that are interested โœŒ๏ธ
for now at least.

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