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Get muscular with this mod for Skyrim SE

Home Page: https://www.nexusmods.com/skyrimspecialedition/mods/32579

License: GNU General Public License v3.0

Papyrus 98.37% Batchfile 1.63%
modding papyrus skyrim-modding skyrim-special-edition video-game

sandow-plus-plus's People

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clayne

sandow-plus-plus's Issues

Fine tuning widget bars

Issue

Would you be willing to work on the widget? I know you can't add text to it easily. However, can you have it scale concurrent with the health/magicka/stamina bars used in Less Intrusive Hud?
https://www.nexusmods.com/skyrimspecialedition/mods/17974
The widget in Sandow has the bars either shorter or fatter, not sure. can you also have it scale by 1% and not 10%?

I know this is nitpicking but having it even in my HUD with my other bars would be ideal. Thanks!
https://www.nexusmods.com/skyrimspecialedition/images/69702

Solution

Give the player the ability to set bar widths and heights.

Variable weight gaining speed

Request

To add differentiation between sexes when gaining weight.

Maybe you could make the difficulty differences smaller for female characters, not sure that's possible but it would definitely make sense due to the difference in muscle bulk from weight 0-100 with most bodyslide presets(including your Amazons preset) being much smaller than with the male Vanilla or SOS meshes.

...

I agree that it should generally be harder for female characters, but I didn't mean a difference in difficulty for men and women, I meant a difference in the range of difficulty from weight 0-100 since males go from starving to meat mountain and most female bodies, specifically your Amazons preset that I'm also using, don't have nearly as much of a difference between 0 and 100 weight.

... so, a male should take more time to get from 0 to 100%.

Ideas

Add a slider to adjust a multiplier to weight gaining.
It could range from 0.5 (slower gains) to 2 (faster gains).

This is a toy, let them break it if they want.

Dynamically change head size

Issue

Getting muscular tends to make heads look small.
Add functionality to change head size based on weight.

Get ripped without gaining weight

Request

Add a new behavior to get ripped without gaining weight.

Ideas

  • Training physical and some selected magical skills makes you ripped (already configurable in the MCM). Lack of sleep and lack/excess of food makes you softer.
  • It's easier to get fully ripped at low weight and damn near impossible at full weight. Maybe steroids (already added as a joke item in v3.0 of Sandow Plus Plus) would be the only feasible way of getting ripped at high weights... just like in real life! :P
  • Diminishing returns (an already existing feature in Sandow++) can be enabled, so it would be easier to get ripped at first but then become way harder to do it the more ripped you are. Again, like real life.
  • Take into account players use females at 50% and males at 70% bodyweight.
  • Study Wet Function Redux to find how to dynamically change textures.

Developed ideas

Already created a formula to calculate leanness. To the average player, to be fully ripped would take around:

  • 1 month (game time) at 0% weight.
  • 3 months at 50% (for comparison, to go from 0% to 100% weight in Sandow Plus Plus and Pumping Iron takes around 4 months).
  • 5 months at 70%
  • 14 months at 100%.

Implementation

  • Call it Bruce Lee behavior or something.
  • Create an equation to calculate gains. Formula: 12.5 e^(0.037x) + 30
  • Create an equation to apply diminishing returns to the gains formula (maybe use a parabolic function).
  • Create an eating system (see #4)
  • Add sex differentiation.

Heavier hits harder

So I was wondering how plausible it would be to add a feature here that used the bodyweight as a value to determine a damage multiplier?

Solution

Yeah, why not?
Seems like adding a perk and interpolate it's value based on bodyweight may work.

Most likely I'll get to fumble again in the dark trying to making work arcane undocumented functions.

MCM option to set max WGP bar

Issue

Can you give the ability to adjust the WGP bar and how it fills? Maybe a MCM to do a multiplier? x2, x5, x10?Reason being, it always looks empty

Solution

Adding an MCM option ranging from [1, 100]%

Basic food system

Request

Add the dreaded food system.

Ideas

  • Heavier people need more food.
  • Supplements somehow affect weight gaining.
  • Only high protein meals count
  • Eat too much and you get sluggish. Eat too little and you wont gain.

Course of action

  • Create an equation to vary food needs based on weight. A linear equation will do.
  • Find an event to detect when the player eats.
  • High protein meals are stored in a formlist.
  • Add a spell to get sluggish.
  • Create some mechanic to use supplements.
  • To better integration with other mechanics. this system should use states.

Pause mod

Request

Add the ability for the player to pause the mod

Ideas

Add a blank behavior

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