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View Code? Open in Web Editor NEWA cross-platform Geometry Dash step-based macro bot with an internal renderer.
License: GNU General Public License v2.0
A cross-platform Geometry Dash step-based macro bot with an internal renderer.
License: GNU General Public License v2.0
it keeps saying ffmpeg is missing even when i have it in the gd directory, or am i putting it in the wrong place
When im done macro some levels. when i replay it. looks fine. but when restart or reopen GD and replay the macro. It not working like crash in random percent. (sorry bad english)
How. Open. Menu. JUST. TELL. ME. PLEASE.
How to open menu bot?
is a error message system built in? if its not. you should probably detect if it reports a error (for example error code 1 or higher) put out a error message. should be simple enough.
for some reason the .dll version of the mod just simply doesn't want to inject on the Geometry Dash Hacker Mode client (1.3)
Could you make an option to turn off the text at the bottom that says "Recording Replay" and "Replaying Replay"?
I was trying to bot a level in practice with auto checkpoints on and there was a spider part that placed a lot of checkpoints automatically. Whenever I die it desyncs and I could even see checkpoints that I'm approaching which shouldn't be a thing
Whenever i try to record a macro the text at the bottom just says "Recording frame: 1" and when I load a macro the frames just says "Playing frame 0/[number of frames]". help pleaaaaasseeee
We are waiting for Gatobot 2.2
i don't know why that happens
Playing levels on the first attempt has a different starting animation to anything after that, and I think it looks preferrable for showcases. GatoBot requires entering the level, pausing, and then clicking render which puts the player in a new attempt, which makes a showcase with this starting animation inaccessible.
I cant figure it out
the input box is static, unwritable text that just says "file path" and the folder icon says "something went wrong when choosing path."
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