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A Realbasic and Xojo binding to libvlc

Home Page: http://www.boredomsoft.org/rb-libvlc.bs

License: BSD 3-Clause "New" or "Revised" License

REALbasic 100.00%
realbasic xojo media-player libvlc

rb-libvlc's Issues

Media Plays in Aeperate Window Instead of Within Application

System: Debian 11 KDE 64-bit (X Display)
VLC: 3.0.18
When playing a video using the example app the video plays in a new window. The new window is sized to the media and has the VLC logo in the header and launcher.

Setting the EmbedWithin to Window instead of RectControl made no change.

VLCLog parameters are not interpreted correctly

The VLCInstance.VLCLog event is defined as follows:

Event Sub VLCLog(Level As Integer, Context As Ptr, Format As String, Args As String)

Format and Args are supposed to be passed to a printf-like function, but printf is variadic and Args is a var_args structure of variable composition. The practical upshot is that Args is not properly processed, and the replacement tokens in Format are untouched.

VLCInstance.Constructor(Integer,String) can't actually use its parameters

The argv As String parameter is an array of command line arguments, but since arrays can't be passed to declares only using zero parameters is currently possible. Given that many libvlc features may require passing command line arguments to a new instance, this limitation is quite... limiting.

VLCLog event is fubar and incorrect

The VLCLog event is currently raised only on the original VLCInstance instance, and never on other instances. This is wrong; VLCLog events should be raised on the appropriate instance of VLCInstance according to the Context parameter of the callback.

Cannot get to run under Windows. Have not tested other OS.

Tried as 32bit and 64bit with respective dlls. Built the example and copied libvlc.dll and libvlccore.dll to the Libs folder. Gets the error "Unable to construct a VLC instance". Have monitored the system and it is opening the .dll files.

Have you tested on windows? If so x86 or x64 and what version of the .dll did you use?

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