Comments (3)
siwtched milestone number
Original comment by [email protected]
on 21 Jun 2009 at 1:05
- Added labels: Milestone-Release9.8
- Removed labels: Milestone-Release1.0
from kdmap.
Adding an issue-test to verify issue.
Currently, if a struct is used that encapsulates the coordinates as a reference
type
(i.e as an System.Array or Collection type) then everything works as expected.
The
struct is copied by value, but coordinates are copied by reference.
On the other side, when value types are explicitely used to store the
coordinates
VectorOperations methods fail.
Original comment by [email protected]
on 22 Jun 2009 at 6:05
- Changed state: Started
from kdmap.
modified signatures of methods modifying IVectors to
Sub<T>(IVector a, IVector b, ref T dest) where T : IVector {}.
It seems to be inconvinient/impossible to have a signature such as
Sub(IVector a, IVector b, ref IVector dest)
since the ref argument need to be cast to IVector such as
Sub(a, b, ref (IVector)dest) which is not possible.
resolved in revision #148.
Original comment by [email protected]
on 22 Jun 2009 at 7:01
- Changed state: Fixed
from kdmap.
Related Issues (20)
- Documentation of Algorithms and Datastructures HOT 1
- Implement dictionary based on kd-tree HOT 2
- Unit tests for ICollection interface of KdTree is missing HOT 2
- Implement serialization suppert HOT 1
- Provide support for specifying the dimension of vector, kd-tree, aabb etc. after instantiation HOT 1
- Provide approximate (epsilon-based) nearest neighbor queries. HOT 1
- Handle equality other than based on coordinates HOT 1
- Calling KdTree<T>.Clear will render all HOT 2
- Test Accelerators.Searches.ExactSearch<T> HOT 1
- Consider correct? implementation of ICollection.IsReadOnly property HOT 1
- KdMap.TryGetValue seems to be in-efficient HOT 1
- _trivial_resolver null
- Major performance issue
- Trivial splits might cause endless recursion HOT 3
- Rendering.RenderTreeCairo.Render always takes KdNode<IVector> HOT 2
- Provide replacements for constructor overloading HOT 2
- NUnit 2.5 is required to run unit test HOT 2
- RenderTree misses OptProperties.cs HOT 1
- Stress-tests and benchmarks missing HOT 1
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