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Steam DLC Checker
有关调用实时(JIT)调试而不是此对话框的详细信息,
请参见此消息的结尾。
************** 异常文本 **************
System.ComponentModel.Win32Exception (0x80004005): 系统找不到指定的文件。
在 System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
在 System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
在 SteamDLCChecker.Form1.LinkLabel1_LinkClicked(Object sender, LinkLabelLinkClickedEventArgs e) 位置 E:\Projects\GitHub\SteamDLCChecker\SteamDLCChecker\Form1.cs:行号 22
在 System.Windows.Forms.LinkLabel.OnLinkClicked(LinkLabelLinkClickedEventArgs e)
在 System.Windows.Forms.LinkLabel.OnMouseUp(MouseEventArgs e)
在 System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
在 System.Windows.Forms.Control.WndProc(Message& m)
在 System.Windows.Forms.Label.WndProc(Message& m)
在 System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** JIT 调试 **************
要启用实时(JIT)调试,
该应用程序或计算机的 .config 文件(machine.config)的 system.windows.forms 节中必须设置
jitDebugging 值。
编译应用程序时还必须启用
调试。
例如:
启用 JIT 调试后,任何未经处理的异常
都将被发送到在此计算机上注册的 JIT 调试程序,
而不是由此对话框处理。
有关调用实时(JIT)调试而不是此对话框的详细信息,
请参见此消息的结尾。
************** 异常文本 **************
Newtonsoft.Json.JsonSerializationException: Unexpected end when deserializing array. Path 'rgOwnedApps[933]', line 1, position 32767.
在 Newtonsoft.Json.Serialization.JsonSerializerInternalReader.ThrowUnexpectedEndException(JsonReader reader, JsonContract contract, Object currentObject, String message)
在 Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateList(IList list, JsonReader reader, JsonArrayContract contract, JsonProperty containerProperty, String id)
在 Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateList(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, Object existingValue, String id)
在 Newtonsoft.Json.Serialization.JsonSerializerInternalReader.SetPropertyValue(JsonProperty property, JsonConverter propertyConverter, JsonContainerContract containerContract, JsonProperty containerProperty, JsonReader reader, Object target)
在 Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateObject(Object newObject, JsonReader reader, JsonObjectContract contract, JsonProperty member, String id)
在 Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
在 Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
在 Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
在 Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
在 Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
在 SteamDLCChecker.Form1.Button1_Click(Object sender, EventArgs e) 位置 E:\Projects\GitHub\SteamDLCChecker\SteamDLCChecker\Form1.cs:行号 32
在 System.Windows.Forms.Control.OnClick(EventArgs e)
在 System.Windows.Forms.Button.OnClick(EventArgs e)
在 System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
在 System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
在 System.Windows.Forms.Control.WndProc(Message& m)
在 System.Windows.Forms.ButtonBase.WndProc(Message& m)
在 System.Windows.Forms.Button.WndProc(Message& m)
在 System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** JIT 调试 **************
要启用实时(JIT)调试,
该应用程序或计算机的 .config 文件(machine.config)的 system.windows.forms 节中必须设置
jitDebugging 值。
编译应用程序时还必须启用
调试。
例如:
启用 JIT 调试后,任何未经处理的异常
都将被发送到在此计算机上注册的 JIT 调试程序,
而不是由此对话框处理。
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