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arkitdrone's Introduction

Hey there, I'm Chris ๐Ÿ‘‹


  • ๐Ÿ“ซ How to reach me: LinkedIn
  • ๐Ÿ”ญ You can see more of my work at: chriswebb09.github.io
  • ๐Ÿ’ฌ Ask me about Augmented Reality, Swift, React, Python
  • ๐ŸŒฑ Iโ€™m working toward releasing some projects for VisionOS

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arkitdrone's Issues

not an issue - arkit positioning / camera

hi Chris,

I've been looking through your repos and think you maybe able to help me.
I posted this question on stack overflow
https://stackoverflow.com/questions/47415667/arkit-pointofview-position-rotation-orientation-camera-constraint-on-earth

I've been tinkering around with this solar system for last 3-4 days. I'm attempting to shift the perspective of scene to have the earth as the center. I have done this - but it breaks arkit perspective. I think I need a translation matrix to shift contents of scene to match my iphone arkit scene point of view camera but am a bit lost in this.

https://github.com/johndpope/solarSystem-1
N.B. in the app delegate - there's two solar systems.

    window?.rootViewController = GameViewController() // just earth + moon + sun
 //   window?.rootViewController = ViewController() // all planets.

any pointers would be much appreciated.

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