Comments (12)
I tested this behavior and confirmed the npc's always continue to follow after the server restarts. Toggling follow off is only temporary until next restart. Definitely, /npc ID follow , is broken .
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confirmed this bug still exists in 1.20.4 Paper
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Try new build (needs testing before I push to spigot)
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I'm testing the latest build to see if follow is fixed, I will let you know. I did see something in the log about traits, did you update the config file?
[04:11:23] [Server thread/ERROR]: [Citizens] The trait speech failed to load for NPC ID: 4.
[04:11:23] [Server thread/ERROR]: [Citizens] The trait speech failed to load for NPC ID: 5.
[04:11:23] [Server thread/ERROR]: [Citizens] The trait speech failed to load for NPC ID: 7.
[04:11:23] [Server thread/ERROR]: [Citizens] The trait speech failed to load for NPC ID: 11.
[04:11:24] [Server thread/ERROR]: [Citizens] The trait speech failed to load for NPC ID: 10.
[04:11:24] [Server thread/ERROR]: [Citizens] The trait speech failed to load for NPC ID: 12.
[04:11:24] [Server thread/ERROR]: [Citizens] The trait speech failed to load for NPC ID: 13.
[04:11:24] [Server thread/ERROR]: [Citizens] The trait speech failed to load for NPC ID: 15.
[04:11:24] [Server thread/ERROR]: [Citizens] The trait speech failed to load for NPC ID: 17.
[04:11:24] [Server thread/ERROR]: [Citizens] The trait speech failed to load for NPC ID: 19.
[04:11:24] [Server thread/ERROR]: [Citizens] The trait speech failed to load for NPC ID: 24.
[04:11:24] [Server thread/ERROR]: [Citizens] The trait speech failed to load for NPC ID: 26.
[04:11:24] [Server thread/INFO]: [Citizens] Loaded 22 NPCs.
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That's an old trait I believe. Should be deleted from saves.yml
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The issue with follow is fixed, I have no idea of why the error with trait speech . Here is my save .yml zipped , no reference to this trait. can you take a look ?
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No, I'm not downloading a zip file. In your pasted saves.yml this line only appears once.
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I understand, I will post to pastebin , https://pastebin.com/eZxqy8Vn , I dont know what setting is the old one for the npcs listed above causing the error . could you tell what setting it is?
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I tried deleting speech bubbles , but that had no effect . These trait speech errors appeared after updating to the current commit . Have no idea how it causes this error
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delete this line speech: chat which is from old citizens
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wait so the issue is still present in the new build? what should i do
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That worked, thank you! Shut my server down, removed all lines with "speech: chat" from the saves.yml and started back up. No more errors, and the commands I have for my npcs to speak to players still work.
I'm using Citizens 2.0.33-SNAPSHOT (build 3372)
For reference, this is an example of how I normally set up the npcs to speak.
/npc command add "npc speak Whatever text you want your npc to say to a player that right clicks on it. --target
--id "
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Related Issues (20)
- NPC to be deleted/despawned when it dies. HOT 1
- Bug report from "[ModelEngine-4.0.5" HOT 1
- The error problem with ModelEngine is related to Citizens. HOT 1
- [Placeholder] Placeholders are no longer hologrammetric HOT 2
- [customentity] Custom entities become invisible HOT 7
- IllegalArgumentException HOT 2
- NoSuchMethodError HOT 1
- Generate traitnames and targets lists consistently HOT 7
- Error Moving An Item Display HOT 4
- NPC hologram cause extreme lag on bedrock clients HOT 9
- 1.20.5 support HOT 1
- Missing Kyori library HOT 2
- Server says that the plugin is disabled HOT 5
- NPCs Holograms issue HOT 2
- Error downloading library on server start HOT 6
- 1.18.2 Not Compatible - Major Issue HOT 1
- Doesn't work on Paper 1.21 HOT 2
- Paper 1.21 build 55 will render all NPC's invisible HOT 1
- NPC vanish, but they exist HOT 3
- Could not fetch NMS method broadcastEntityEffect HOT 2
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