This is a "Branch" of Ross Korsky's Helical Gear Generator Add-in for Autodesk's Fusion 360.
His version can be downloaded here.
This Add-In may generate hundreds of features in order to create some gears. These features are now contained in a single timeline group so they do not clutter up the timeline.
Previously input persistence was achieved by saving the input values to attributes. This has the disadvantage of being rolled back by undos. So if you wanted to tweak a gear you just generated you would have to re-enter everything. The new system just stores values in a variable. Persistence is lost if Fusion360 or the Add-In is restarted but persistence is not affected by undos. While a hybrid system would be possible, I do not think it is worth implementing.
With the base feature option enabeled, gears are generated inside a base feature, meaning that no design history is being captured for the gear and it does not need to be recalculated every time something in the timeline changes.
This significantly improves perfermance for files containing complex gears and also seems to spead up generation a bit.
- Setup version controll
- Group features in Timeline to take up less space
- Change persistent inputs so they won't reset after undo
- Fix Errors in direct modeling mode (again)
- Add "Generate as Base feature" opting for better performance
- Download the Project as ZIP and extract it somewhere you can find again, but won't bother you. (or use git to clone it there)
- Open Fusion360 and press ADD-INS > Scripts and Add-ins
- Select the tab Add-Ins and click the green plus symbol next to "My Add-Ins"
- Navigate to the extracted Project forlder and hit open
- The Add-in should now appear in the "My Add-Ins" list. Select it in the list. If desired check the "Run ond Startup" checkbox and hit run.
- The Command will appear as CREATE > Helical Gear