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Christopher Layne's Projects

diffkemp icon diffkemp

Static analysis of semantic differences in kernel versions

diffr icon diffr

Yet another diff highlighting tool

diffware icon diffware

An extensively configurable tool providing a summary of the changes between two files or directories, ignoring all the fluff you don't care about.

digest icon digest

Tiny program to generate various kinds of digests. Drop-in replacement for sum, cksum, shasum, etc.

dijkstra-cartography icon dijkstra-cartography

Using Dijkstra's algorithm ("finding the shortest paths between nodes in a graph") to draw maps :earth_africa:.

dinput8hookingexample icon dinput8hookingexample

Minimal example how to create a custom DInput8.dll to hook into games and replace other API calls.

dinputto8 icon dinputto8

A dll module that is designed to improve compatibility in games using DirectInput 1-7 (dinput.dll) by converting all API calls to their equivalent DirectInput 8 (dinput8.dll) ones. This allows older games to be able to use newer tools and wrappers written for DirectInput 8.

dint icon dint

Dictionary-based compression for inverted indexes.

directstorage icon directstorage

DirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game assets.

directx-11-demo icon directx-11-demo

Simple meshes, materials, shadow maps, normal maps. Sky shader. Skeletal animation. Particle system.

directx-wrappers icon directx-wrappers

Wraps the main DirectX and Direct3D DLLs. It allows you to intercept calls to DirectX and Direct3D interface functions so that you can log API calls or you can add your own code into the game, such as enabling Anti-Aliasing or creating overlays in the game.

directxmath icon directxmath

DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps

directxtk icon directxtk

The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

dirt icon dirt

Driver Initial Reconnaissance Tool

dirty icon dirty

DIRTY: Augmenting Decompiler Output with Learned Variable Names and Types

dirtyframe icon dirtyframe

A prototype tool to provoke uninitilized data errors by filling stack frames with garbage in prologue

disablequicksave icon disablequicksave

A SKSE plugin that Pressing F5 will create a normal save rather than a quick save.

disassembler icon disassembler

A limited disassembler that will search for a running Wesnoth process and then disassemble 0x50 bytes starting at 0x7ccd91.

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