Comments (5)
There's no need to apologise: it's great to have a list of bugs to look into! A problem when writing an emulator is when there are no broken games to fix, because it feels like making improvements to the emulator does nothing. Thanks for the tip about using recordings: I wasn't looking forward to juggling my emulator with an actual Mega Drive.
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I got the link from the comment on this video, which seems to still be working for me. Maybe copying the link from YT broke it somehow?
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After Burner II has been fixed in 237922d.
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* GENATARi made a Vocaloid using CSM called [Niro Ichini](https://drive.google.com/drive/folders/1FFguIp6WWyjiN9jBXImnU8jzXgvvGN6Ug). (The .fur files are meant for [Furnace Tracker](https://github.com/tildearrow/furnace).)
The download link seems to be broken. Did end up finding a video relating to it though, and it's interesting seeing CSM in action
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Checked off a few things that seem to have been fixed by the 0.7 release.
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Related Issues (20)
- H/V counter
- Window Plane really needs work
- Audio does not work correctly in Echo the Dolphin
- Memory access delays
- Six-button controller support HOT 1
- Monster World IV - fancy text scroll doesn't appear
- Gauntlet IV - button presses don't register consistently
- Games that hit a black screen at some point HOT 1
- Rocket Knight Adventures - graphical glitch in intro
- After Burner II - title screen spheres flicker in and out of existence
- Toy Story - top of title screen is cut off HOT 1
- Burning Force - graphical issues
- Zero Wing - no sprites
- OutRun - road is messed up HOT 1
- OutRun 2019 - you can see the road through the HUD
- OutRunners - slightly corrupt graphics
- Decremented writes to CRAM aren't inverted HOT 1
- N64 WiiU WIP Core Blog. HOT 2
- Landing cable is missing in Battletoads....
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