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Description

Note: Poac is still under development and may contain a bunch of bugs.

Poac (pronounced as /pəʊək/) is a package manager and build system for C++ users, inspired by Cargo for Rust.

Poac can download project's dependencies and compile a project. Please visit poac.dev and The Poac Book for more details.

Demo

By using Poac, you can create a C++ project, build sources, and execute an application:

demo

Hello World

You can get started with just a few commands as the demo shows. Let's create a new Poac project as follows:

you:~$ poac create hello_world
     Created binary (application) `hello_world` package

Then, you can use the poac run command to run your application:

you:~$ cd hello_world
you:~/hello_world$ poac run
   Compiling 1/1: hello_world v0.1.0 (/Users/you/hello_world)
    Finished debug target(s) in 0.90s
     Running `/Users/you/hello_world/poac-out/debug/hello_world`
Hello, world!

Supported Operating Systems

Linux macOS
GitHub Actions Linux Build GitHub Actions macOS Build

Installation

3rd Party Installation (recommended)

Since packages through these providers may not be maintained by Poac owners, install them at your own risk.

Packaging status

It is important to verify the package name and copy it accurately to prevent typosquatting attacks. You can check the correct name by following the link in Packaging status (Repology).

Homebrew (macOS & Linux)

brew install poac

MacPorts (macOS)

sudo port install poac

Build from source

If your environment is not included in the released packages, you have to construct Poac from the source. To build Poac, you will require the following compilers, tools, and libraries:

compilers

  • Compilers which support C++20 and modules
    • Clang: 16 or later

tools

libraries

  • boost: 1.70.0 or later
    • algorithm
    • asio
    • beast
    • container_hash
    • dynamic_bitset
    • graph
    • predef
    • preprocessor
    • property_tree
    • range
    • regex
    • scope_exit
    • uuid
  • openssl: 3.0.0 or later
    • some SHA256 functions are marked as deprecated since 3.0.0

Note: When configuring with CMake, the following libraries will be installed automatically. Therefore, there is usually no need to be concerned about them. (click here to view additional dependencies.)


dependencies

dev-dependencies


Once you have all the necessary requirements in place, you can proceed to build Poac by executing the following commands:

git clone https://github.com/poac-dev/poac.git
cd poac
cmake -B build -G Ninja -DCMAKE_BUILD_TYPE=Release -DPOAC_BUILD_TESTING=OFF
cd build
ninja
ninja install

Poac attempts to utilize locally installed dependencies by default. To bypass the use of local packages, you can specify -DCPM_USE_LOCAL_PACKAGES=OFF as an option for the cmake command.

Usage

Start a new project with Poac

The poac create command lets you start a new Poac project:

you:~$ poac create hello_world
     Created binary (application) `hello_world` package

Note: If you want to integrate your existing project with Poac, use the init command:

you:~/your-pj$ poac init
     Created binary (application) `your-pj` package

This command just creates a poac.toml file not to break your project.

Build the project

In most cases, you will want to execute a binary as well as build the project—of course, you can.

you:~/hello_world$ poac run
   Compiling 1/1: hello_world v0.1.0 (/Users/you/hello_world)
    Finished debug target(s) in 0.90s
     Running `/Users/you/hello_world/poac-out/debug/hello_world`
Hello, world!

Should you just build it, run the build command:

you:~/hello_world$ poac build
    Finished debug target(s) in 0.21s

Poac uses a cache since we executed the command with no changes.

Install dependencies

Like Cargo for Rust does, Poac installs dependencies at build time. However, Poac does not support weired version specifiers, such as ~ and ^. You can specify dependencies like:

poac.toml

[dependencies]
"boost/bind" = ">=1.64.0 and <2.0.0"

We regularly avoid auto updating packages to major versions which bring breaking changes, but minor and patch are acceptable.

Note: If you would use a specific version, you can write the version as following:

[dependencies]
"boost/bind" = "1.66.0"

Conan V1 Registry

Poac also supports Conan V1 Registry. To use it:

poac.toml

[dependencies]
fmt = { version = "9.1.0", registry = "conan-v1" }
spdlog = { version = "1.10.0", registry = "conan-v1" }
leveldb = { version = "1.23", registry = "conan-v1" }

The demo is publised on wx257osn2/poac-conan-demo

After editing poac.toml, executing the build command will install the package and its dependencies.

you:~/hello_world$ poac build
   Resolving dependencies ...
 Downloading packages ...
  Downloaded boost/bind v1.66.0
  Downloaded boost/core v1.66.0
  Downloaded boost/assert v1.66.0
  Downloaded boost/config v1.66.0
   Compiling 1/1: hello_world v0.1.0 (/Users/you/hello_world)
    Finished debug target(s) in 0.70s

To use this dependency, update the main.cpp file.

src/main.cpp

#include <iostream>
#include <boost/bind.hpp>

int f(int a, int b) {
  return a + b;
}

int main(int argc, char** argv) {
  std::cout << boost::bind(f, 5, _1)(10) << std::endl;
}

You can now run this source code:

you:~/hello_world$ poac run
   Compiling 1/1: hello_world v0.1.0 (/Users/you/hello_world)
    Finished debug target(s) in 0.50s
     Running `/Users/you/hello_world/poac-out/debug/hello_world`
15

Warning: We currently support building a project with header-only dependencies. Building with build-required dependencies will be soon supported.

Create a dependency graph

You can create a dependency graph by using the graph command:

you:~/hello_world$ poac graph -o out.png
   Generated out.png

Dependency Graph

Or you can export the graph as a .dot file:

you:~/hello_world$ poac graph -o out.dot
   Generated out.dot
digraph G {
0[label="boost/bind: 1.66.0"];
1[label="boost/config: 1.66.0"];
2[label="boost/core: 1.66.0"];
3[label="boost/assert: 1.66.0"];
0->2 ;
0->1 ;
2->3 ;
2->1 ;
3->1 ;
}

Note: When you want to export the graph as a .png file, please ensure graphviz is installed.

If you omit specifying the output path, then Poac emits the graph to standard output:

you:~/hello_world$ poac graph
boost/bind -> boost/core
boost/bind -> boost/config
boost/core -> boost/assert
boost/core -> boost/config
boost/assert -> boost/config

Run linter

Linting source code is essential to protect its quality. Poac supports linting it by a simple command with cpplint:

you:~/hello_world$ poac lint
     Linting hello_world
src/main.cpp:0:  No copyright message found.  You should have a line: "Copyright [year] <Copyright Owner>"  [legal/copyright] [5]
Done processing src/main.cpp
Total errors found: 1

Error: `cpplint` completed with exit code 1

Note: If you do not have cpplint, install it with the following command:

pip install cpplint

The lint command works without configurations, and Poac would automatically opt out of unwanted lints by adjusting to each project. To customize the lint settings, try adding the [lint.cpplint] key in your poac.toml like this or creating a CPPLINT.cfg file to the repository root.

Run formatter

Poac also supports formatting your source code with clang-format. Ensure having installed clang-format before running this command.

you:~/hello_world$ poac fmt
  Formatting hello_world

Note: This command automatically detects what files we need to format to avoid bothering commands like:

$ # We need to avoid the `build` dir and such dirs ...
$ clang-format ./src/*.cpp -i
$ clang-format ./include/**/*.hpp -i
$ clang-format ./tests/**/*.cpp -i
$ ...

To customize the format settings, try creating a .clang-format file to the repository root.

Search packages

In case you would find what packages are provided, you can use the search command or visit poac.dev.

$ poac search func
boost/function = "1.66.0"               # Boost.org function module
boost/function_types = "1.66.0"         # Boost.org function_types module
boost/functional = "1.66.0"             # Boost.org functional module

Publish packages

WIP

Roadmap

Feature Status
Install dependencies
Build a project with header-only dependencies
Support dev-dependencies
Build a project including separated headers & impls
Publish packages WIP
Build a project with build-required dependencies
Build a project with CMake

Why Poac?

C++ is often considered a complex language and unconsciously avoided by many. The absence of a definitive package manager and the unfamiliar syntax of build systems like CMake make it seem difficult to set up a C++ environment, leaving people hesitant.

To simplify the process and allow users to develop applications and libraries without worrying about CMake, I created a package manager and build system with an intuitive interface, similar to Cargo. This allows developers to focus on learning C++ without any hindrances. Additionally, I aim to integrate with other build systems and package managers, providing a seamless transition between development environments.

Naming Background

Poac is originated from cpp but designed to prioritize ease of typing and reduce strain on one hand as it will be frequently used as a command. Its name is ergonomically optimized to prevent the development of tenosynovitis.

ergo

Despite C++ often being overlooked for product development, I believe that Poac can help to promote it as a fun language. Amemiya and Mizutani argue that the sound of /p/ is associated with a bright and soft impression among Japanese consonants (157)1. In the same way, I believe that Poac's name can convey a similarly positive impression.

Contributing

Source Code Documentation

A source code documentation for Poac is generated by Doxygen every commit to the main branch:

https://dev.poac.dev

Before submitting your PR

Please make sure to follow these steps:

Note: I expect you to use the latest clang-tidy and clang-format.

Run linter (cpplint)

poac lint

Run formatter (clang-format)

poac fmt

Build with clang-tidy

Follow the instruction at Build from source.

These are also done when pre-push as specified in .githooks/pre-push. In case you would skip these hooks, use the --no-verify option.


This project exists thanks to all the people who contribute.

License

Poac is licensed under the terms of the Apache License version 2.0.

Please see LICENSE for details.

Third-party software

Footnotes

  1. Amemiya, T., & Mizutani, S. (2006). On the Basic Affective Dimensions of Japanese Onomatopoeia and the Basic Level of Japanese Phonesthemes. 関西大学社会学部紀要, 37(2), 139–166. https://hdl.handle.net/10112/12311

poac's People

Contributors

ken-matsui avatar dependabot[bot] avatar wx257osn2 avatar 4ge32 avatar mattn avatar hsjoihs avatar 0xflotus avatar erikwdev avatar potsbo avatar fossabot avatar takagiy avatar

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