EFQRCode is a lightweight, pure-Swift library for generating pretty QRCode image with input watermark or icon and recognizing QRCode from image, it is based on CoreGraphics
, CoreImage
and ImageIO
. EFQRCode provides you a better way to operate QRCode in your app, it works on iOS
, macOS
, watchOS
and tvOS
, and it is available through CocoaPods
, Carthage
and Swift Package Manager
. This project is inspired by qrcode.
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You can click the App Store
button below to download demo, support iOS
, tvOS
and watchOS
:
![](https://raw.githubusercontent.com/EFPrefix/EFQRCode/assets/icon/AppStore.jpeg)
You can also click the Mac App Store
button below to download demo for macOS
:
![](https://raw.githubusercontent.com/EFPrefix/EFQRCode/assets/icon/AppStoreMac.png)
To run the example project manually, clone the repo, demos are in the 'Examples' folder, remember run command sh Startup.sh
in terminal to get all dependencies first, then open EFQRCode.xcworkspace
with Xcode and select the target you want, run.
Or you can run the following command in terminal:
git clone [email protected]:EFPrefix/EFQRCode.git; cd EFQRCode; sh Startup.sh; open 'EFQRCode.xcworkspace'
Version | Needs |
---|---|
1.x | Xcode 8.0+ Swift 3.0+ iOS 8.0+ / macOS 10.11+ / tvOS 9.0+ |
4.x | Xcode 9.0+ Swift 4.0+ iOS 8.0+ / macOS 10.11+ / tvOS 9.0+ / watchOS 2.0+ |
5.x | Xcode 11.1+ Swift 5.0+ iOS 8.0+ / macOS 10.11+ / tvOS 9.0+ / watchOS 2.0+ |
EFQRCode is available through CocoaPods. To install it, simply add the following line to your Podfile:
pod 'EFQRCode', '~> 5.1.6'
Try pod 'EFQRCode/watchOS'
instead if you need to use it in watchOS.
Then, run the following command:
$ pod install
Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks.
You can install Carthage with Homebrew using the following command:
$ brew update
$ brew install carthage
To integrate EFQRCode into your Xcode project using Carthage, specify it in your Cartfile
:
github "EFPrefix/EFQRCode" ~> 5.1.6
Run carthage update
to build the framework and drag the built EFQRCode.framework
into your Xcode project.
The Swift Package Manager is a tool for automating the distribution of Swift code and is integrated into the swift
compiler.
Once you have your Swift package set up, adding EFQRCode as a dependency is as easy as adding it to the dependencies
value of your Package.swift
.
dependencies: [
.Package(url: "https://github.com/EFPrefix/EFQRCode.git", Version(5, 1, 6))
]
Import EFQRCode module where you want to use it:
import EFQRCode
Get QR Codes from CGImage, maybe there are several codes in a image, so it will return an array:
if let testImage = UIImage(named: "test.png")?.cgImage() {
if let tryCodes = EFQRCode.recognize(image: testImage) {
if tryCodes.count > 0 {
print("There are \(tryCodes.count) codes in testImage.")
for (index, code) in tryCodes.enumerated() {
print("The content of \(index) QR Code is: \(code).")
}
} else {
print("There is no QR Codes in testImage.")
}
} else {
print("Recognize failed, check your input image!")
}
}
Create QR Code image, quick usage:
// content: Content of QR Code
// size (Optional): Width and height of image
// backgroundColor (Optional): Background color of QRCode
// foregroundColor (Optional): Foreground color of QRCode
// watermark (Optional): Background image of QRCode
if let tryImage = EFQRCode.generate(
content: "https://github.com/EFPrefix/EFQRCode",
watermark: UIImage(named: "WWF")?.cgImage()
) {
print("Create QRCode image success: \(tryImage)")
} else {
print("Create QRCode image failed!")
}
Result:
You can create GIF QRCode with function generateWithGIF
of class EFQRCode
, for example:
// data: Data of input GIF
// generator: An object of EFQRCodeGenerator, use for setting
// pathToSave (Optional): Path to save the output GIF, default is temp path
// delay (Optional): Output QRCode GIF delay, default is same as input GIF
// loopCount (Optional): Output QRCode GIF loopCount, default is same as input GIF
if let qrcodeData = EFQRCode.generateWithGIF(data: data, generator: generator) {
print("Create QRCode image success.")
} else {
print("Create QRCode image failed!")
}
You can get more information from the demo, result will like this:
Learn more from User Guide.
- Support GIF
- Support more styles
- Please select a high contrast foreground and background color combinations;
- You should use
magnification
instead ofsize
if you want to improve the definition of QRCode image, you can also increase the value of them; - Magnification too high/Size too long/Content too much may cause failure;
- It is recommended to test the QRCode image before put it into use;
- You can contact me if there is any problem, both
Issue
andPull request
are welcome.
PS of PS: I wish you can click the Star
button if this tool is useful for you, thanks, QAQ...
Platforms/Languages | Link |
---|---|
Objective-C | https://github.com/z624821876/YSQRCode |
Java | https://github.com/SumiMakito/AwesomeQRCode |
JavaScript | https://github.com/SumiMakito/Awesome-qr.js |
Kotlin | https://github.com/SumiMakito/AwesomeQRCode-Kotlin |
Python | https://github.com/sylnsfar/qrcode |
This project exists thanks to all the people who contribute. [Contribute]
PS: The original generation code of QRCode in watchOS
is based on swift_qrcodejs, thanks for ApolloZhu's work.
If you think this project has brought you help, you can buy me a cup of coffee. If you like this project and are willing to provide further support for it's development, you can choose to become Backer
or Sponsor
in Open Collective.
Thank you to all our backers! 🙏 [Become a backer]
Support this project by becoming a sponsor. Your logo will show up here with a link to your website. [Become a sponsor]
Thanks for your support, 🙏
Thanks for the help from JetBrains's Open Source Support Program.
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Part of the pictures in the demo project and guide come from the internet. If there is any infringement of your legitimate rights and interests, please contact us to delete.
Email: [email protected]
EFQRCode is available under the MIT license. See the LICENSE file for more info.