Comments (1)
from cocos-engine.
Related Issues (20)
- wrong behavior with propagationImmediateStopped
- Support pause/resume for Tween
- Some suggestions for Tween system HOT 33
- [feature] Tween supports to start at a specific timepoint
- DynamicAtlasManager 无法正确reset, 也无法还原 frame . HOT 1
- ts三方库,经过rollup打包后,生成的sourceMap无法在cocos中使用
- 希望可以开放编辑器中ts脚本编译功能和独立Bundle编译功能 HOT 2
- [性能优化] 希望将 `batcher-2d.ts`文件中的 `walk` 方法改为非递归. HOT 5
- physx的mesh碰撞体不能正常缩放的bug与修复方式
- 问题:ScrollView 滚动事件回调接收到的是数字,然而EventType里没有数字的,只有字符串的。
- Support Tween.from and Tween.fromTo HOT 1
- [feature] Reusable for internal actions in Tween and reusable for Tween
- Add an API for modify PHYSICS_2D_PTM_RATIO
- b2.PolygonShape is not a constructor HOT 2
- [3.8.2] The game frame rate using GPU particles on the native platform is lower than when using CPU particles HOT 1
- PhysX TerrainCollider wrong side sizes with rectangle Terrain.
- Intersection detection for Physics
- IOS Native audios issues HOT 1
- Support Windows SDK 10.0.19041.0 and above
- Let Tween System support any object type and string type support HOT 5
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