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Experiments in Virtual Environments

Home Page: https://cog-ethz.github.io/EVE/

License: GNU General Public License v3.0

C# 99.74% ShaderLab 0.26%
vr virtual-reality experiments experimental-design navigation-research questionnaire-survey eve eve-framework cognitive-science tutorial

eve's Introduction

DOI

Welcome to the EVE Framework

The release of version 1.3.2 updates EVE to run on the curren Long-Term Support version of Unity (as of April 2020). We also removed some deprecated code and we cleaned up some code. The menu has been overhauled a bit and lets you glimpse and exciting features for data analysis to come with the next major update!

Tutorials

We will provide you with a series of tutorials to get acquainted with all aspects of EVE. For now, there is only one tutorial showing you the basics.

Q&A

We have set up a Q&A site for EVE where you can ask questions about anything EVE related. Whether you want to know if a certaine experiment could be run with EVE or you have questions about a particular feature of EVE, we are there to help you. If you would like to suggest a new feature, you can create an issue on our github repository.

References

If you want to use EVE please use the appropriate references listed below.

EVE Framework

You can read the paper on Springer Link and cite it as:

Grübel J., Weibel R., Jiang M.H., Hölscher C., Hackman D.A., Schinazi V.R. (2017) EVE: A Framework for Experiments in Virtual Environments. In: Barkowsky T., Burte H., Hölscher C., Schultheis H. (eds) Spatial Cognition X. Spatial Cognition 2016, KogWis 2016. Lecture Notes in Computer Science, vol 10523. Springer, Cham

It can also be found with the doi: 10.1007/978-3-319-68189-4_10.

EVE with physiological sensors

Soon you can watch our video journal contribution on JoVE and cite it as:

Weibel, R. P., Grübel, J., Zhao, H., Thrash, T., Meloni, D., Hölscher, C., & Schinazi, V. R. (2018). Virtual Reality Experiments with Physiological Measures. JoVE (Journal of Visualized Experiments), (138), e58318.

EVE used in research

Below you will find work that has used EVE in different application fields. Feel free to read through these publications to see what you can do with EVE:

Spielhofer, R., Thrash, T., Hayek, U. W., Grêt-Regamey, A., Salak, B., Grübel, J. & Schinazi, V. (2021). Physiological and behavioral reactions to renewable energy systems in various landscape types.Renewableand Sustainable Energy Reviews,135, 110410

Fischer, J., Wissen Hayek, U., Galleguillos Torres, M., Weibel, B., & Grêt-Regamey, A. (2020). Investigating Effects of Animated 3D Point Cloud Simulations on Emotional Responses. Journal of Digital Landscape Architecture, 5, 295-304.

Hackman, D. A., Robert, S. A., Grübel, J., Weibel, R. P., Anagnostou, E., Hölscher, C., & Schinazi, V. R. (2019). Neighborhood environments influence emotion and physiological reactivity. Scientific reports, 9(1), 9498.

Contact

The EVE framework is developped, coordinated and maintained by the Chair of Cognitive Science. You can visit our lab page on the project: Chair of Cognitive Science EVE Page.

For technical questions and when you are considering using EVE you can contact Jascha Grübel.

eve's People

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