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This is a recreation of the demo presented in the video "The art of screenshake" (by Jan Willem Nijman - Vlambeer).

License: MIT License

C# 73.64% ShaderLab 23.03% HLSL 3.34%
unity3d csharp aseprite sfxr

screenshake's Introduction

The art of screenshake

This project is a recreation (clone?) of the demo presented in the video "The art of screenshake" (by Jan Willem Nijman - Vlambeer). This talk inspired me so much when i first saw it and i wanted to create a similar demo in Unity that i could use to teach people new to gamedev.

The code is pretty ugly right now, so maybe don't use it as a reference. Maybe later, i'll take the time to make it actually good. The pixel art is bad too since i'm not an artist (programmer art ftw!) but i tried to stick with a style similar to the original demo.

Update 05/2022: This is an old project now and most of the steps weren't fully implemented either, so don't expect a full 1:1 recreation of the original. If the original is what you are looking for, i uploaded a mirror here: https://colinbellino.com/public/stuff/screenshake-controlconf.zip

Tools

  • Unity: Game engine and editor.
  • Aseprite: Sprite editor and pixel art tool.
  • SFXR: Sound effect generator.

screenshot1

screenshake's People

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