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A mod that adds non-rectangular tile entities to Celeste.

Home Page: https://gamebanana.com/mods/53745

License: Mozilla Public License 2.0

Julia 27.50% C# 66.83% Batchfile 0.12% Lua 5.55%
celeste everest modding celestegame celeste-mod everestapi

fancytileentities's Introduction

Fancy Tile Entities - Celeste Mod

A code mod for the Everest mod loader for Celeste.

Adds placements for vanilla tile-entities with arbitrary shapes and multiple tile types.

Comes with a custom Ahorn editing menu for Fancy placements.
โš ๏ธ When editing a tile entity, make sure to press Update in the tile editing window, then Update in the regular properties window to save your changes.

Other Features:

  • Entity Trigger - Ahorn placement for the Everest Entity Trigger (integrated with some fancy tile entities).
  • Better Intro Crusher - non-fancy Intro Crusher with additional features: manualTrigger mode for use with Entity Triggers, delay and speed to configure activation delay and move speed, respectively.
  • Tile Seed Controller - WiP controller entity that can be used to apply consistent RNG to foreground and/or background tiles in a room.

To include this mod in your map, add the following to the Dependencies section of your everest.yaml:

    - Name: FancyTileEntities
      Version: 1.5.0

Report bugs to @coloursofnoise on the Celeste Discord or by opening an issue on Github.

fancytileentities's People

Contributors

catapillie avatar coloursofnoise avatar isagoodfriend avatar

Watchers

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fancytileentities's Issues

Tile Seed Controller inconsistencies

Sometimes in rooms with identical foreground tiles and identical controllers, some chunks of tiles will be different anyway.
Placing two controllers per room seems to fix the issue.
Dunno why some rooms/chunks work and some don't.

Add support for BackgroundTiles to all entities

Would require reworking the Ahorn plugin to allow them to be placed alongside, or possibly separately from, ForegroundTiles.

Currently not in development due to lack of motivation, outside contributions are welcome.

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