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View Code? Open in Web Editor NEWA curated list of Nintendo 64 development resources including toolchains, documentation, emulators, example code, and more
Home Page: https://n64.dev
A curated list of Nintendo 64 development resources including toolchains, documentation, emulators, example code, and more
Home Page: https://n64.dev
Due to how problematic it is to use the official Nintendo SDK, I wouldn't like to touch it at all if I'm developing something for N64. However, when I look around the list of toolchains and libs, I see a lot of references to it. I think it would be nice to have a clean list of tools that doesn't include that SDK at all. Maybe there could be a checkbox that makes all of the entries disappear?
Hello! Not sure if this can be considered "awesome" but I want to share a utility I've been working on called rom64
. It's a command-line utility for fetching ROM information in human-readable and machine-readable formats. In addition, it can validate ROMs against a datfile and convert to native (big-endian) format.
I couldn't find a utility that did the things I wanted/needed, so I created one and it's currently in active development.
I have been migrating any non-project-specific information from https://github.com/bigbass1997/PIC-CNT64/wiki/ to the n64brew.dev wiki, so the current link will eventually break.
Either the link found at Documentation > Analog Stick Decoding
should be removed, or updated to https://n64brew.dev/wiki/Controller#Analog_Stick
The latter is rather redundant though since the list already contains a link to the n64brew wiki, albeit not that particular page.
Hi! As the author of n64splat and the creator of the Pokemon Snap decomp and co-creator of the Paper Mario decomp, thanks so much for including my projects in your list!
I wanted to let you know that the Paper Mario decomp has moved to https://github.com/ethteck/papermario . Thanks!
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