Any likeness in naming to any DS series of videogames is purely coincidental. Ranger calculates ranges, nothing more and does some other stuff too.
Logo by @limeadenectar.
Ranger uses relicalc for its calculations.
The Pokémon speedrunner's toolkit.
License: GNU General Public License v3.0
Any likeness in naming to any DS series of videogames is purely coincidental. Ranger calculates ranges, nothing more and does some other stuff too.
Logo by @limeadenectar.
Ranger uses relicalc for its calculations.
I'm routing a Sw/Sh TAM with the Ranger Exp Route Tool and noticing some very slight differences in EXP gain when actually playing through the route. For reference, the Exp Route Builder said I would level up off of Nessa's Goldeen but I actually leveled up off of the Corphish right before Nessa. If there is any additional info I can provide that would help, I'm happy to do so.
tentacool's second task is listed as "Times you've seen it use Fire Blast" when it should be a light specimen task
lopunny's catch goals are listed as 1, 2, 3, 4, 5 when they should be 1, 2, 4, 6, 10
Currently, the calculation directive uses the EV from the IV Tracker for the current (or specified) level. For highly situational routes, it would be nice to be able to specify the EV value directly (analogous to the level). This would be useful in games like FRLG (I'm trying to port my interactive notes to ranger), where you fight different trainers (with different EV yields) depending on the current situation.
Alternatively, it would be even better to be able to use conditionals with variables when specifying the EV blocks.
Using the very helpful PLA Research Task tool while watching a youtube video with each snapped to one side of the screen. Even with the Research Task window as wide as can be when snapped, the text gets super doubled up on itself. I'm not sure if this is perhaps an issue on my end but wanted to submit it just in case it is general.
Actually posting this to the right repo
https://discord.com/channels/739225429541388390/739225430208544873/877279783032094760
Some suggestions for easier use:
If hardy nature then ranges end up breaking
completing arceus's dex entry gives 200 research points ingame but only 20 on the tracker
Just have the input selector, should be nicer for mobile devices
riolu's boosted tasks in-game are
riolus boosted tasks on ranger are
Show +1 instead of just raw stats
Some possible ideas for Exp. Route Builder:
In the program it lists Times you've seen it use Fire Blast as a research task, but in game it is Number of light specimens you've caught.
I am unsure if this is an error or an oversight or something simply not being planned, but as dark theme is difficult for some people (like myself) to read (white text on dark background can look very blurry to some folks with astigmatism, to the point it's unreadable and unusable) it may be helpful for accessibility if the light/dark theme toggle respected the pane with the actual range calculations, to match the left pane with other information on the route itself. Thanks for your time and consideration.
When typing in a Pokemon's name into the Species dropdown, the auto-filling fields below it (Label + Base Experience) sometimes do not "catch up" to the name you land on. For example, I was typing in "Meowth" to find Meowth-galar. I arrived at the Species name, but the auto-fill information landed on "Muk-alola". Another example was typing in for "Durant" and getting the autofill for "Duraludon-Gmax". If I click "Add" in its current state, the Exp projection will be for Alolan Muk, not Galarian Meowth. As I've been typing in the names, I would estimate this glitch occurs about 10-15% of the time.
As of now the easy workaround is just to select another name from the list, and then reselect the intended name. However this is dependant on me noticing the mis-sync before clicking add.
I was using the drag and drop for the pla-research.json and it is no longer working. I drag onto the page and nothing happens now.
Thank you for the work on this, it's fantastic!
When doing some calculations on the Ranger app, I noticed a calculation that didn't lineup with what was put into the notes for the Sword Sobble route, when I used Showdown to replicate these damage rolls, these confirmed that there was some difference between the damage rolls from Ranger compared to Showdown.
Calculation used:
::damage[*Water Pledge Range]{source="Sobble" level=46 evolution=2 offensive=true special=true evs=24 movePower=80 stab=true torrent=true otherPowerModifier=1.2 opponentLevel=42 opponentStat=101}
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.