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A complete overhaul to SocialChat v1! This resource was created and is currently maintained by @Cosmental.

Home Page: https://www.roblox.com/games/13069293535/SocialChat-Playground#!/store

Lua 100.00%
chat-system free roblox robloxdev easy-to-use cosmental configurable social-network

social-chat-v2's Issues

a bug in the chat input field

There is a bug in the chat input field. If it is on the PC, I cannot see what I have inputted or what I have inputted. After inputting something, I need to hold down the mouse and select the entire box (similar to selecting content before copying text) to display it normally

Bugs

  • Channel Bug where messages overflow into one line due to channel history trying to keep up (create multiple scrolling frames instead)
  • Channels would not subscribe/unsubscribe everyone in the server
  • Private Messages deemed unfunctional when PM-Channels setting is enabled

Images posted below:

SocialChat v2 Overhaul TODO

Content Rebuilding:

  • Bubble Chat
  • RichText ChatFrame
  • "/e {emote}" support
  • Role Colors, Names, & Icons

General Updates:

  • "Servers are experiencing delays" message
  • ChatBubble overhead when typing a new message
  • SocialChat Default UX (notification sound when a new PRIVATE message appears, chat visibility with button & fading when idle, etc.)
  • SocialChat Configurations (eg. Chat Size, TextSize, etc.)
  • Extension Builder (must include: Permissions handler to cancel out/change anything in SocialChat, Integration logic to prevent errors, and ensure stability with error feedback)

General Improvements:

  • RichText multi-layer support
  • Offset Sizing -> Scale Sizing to support screen size changes
  • Build support for custom UI changes to SocialChat (this includes a custom debugger)

Extensions:

  • Emojipedia: An extension that independently inserts Twemoji into your SocialChat build! You may add your own Emojis along with support for gif emojis!
  • Rocord: An extension that simulates Discord with SocialChat! Rocord adds new markdown syntaxing for spoilers and username mentions! You can also add reactions to messages, get user details (who they are, icons, etc.), check what time messages were created, and adds additional API integration objects for SocialChat! (these include: MessageObjects, InteractionObjects, and AnimationObjects!)
  • Autofiller: An extension that provides autofill simulation into SocialChat! (this is useful for good admin command UX)

API:

  • ChatService.ProcessMessage = function(messageObject : metaTable) (allows developers to dynamically accept/reject message requests from clients) [SERVER ONLY]
  • Markup Developer tools for unique richText markdowns! (based on module configs) [eg. the word ex gets highlighted in rgb(255,40,95)]

Use something else than developer products for donations

Currently Social Chat V2 uses developer products for donations. MarketplaceService:PromptProductPurchase

Developer products are only available for the current game. Meaning you can't donate from games outside of the game.

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