crazykid080 / economygame Goto Github PK
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An economy game in development
Functions will need to be tested and a management script that can reference and call the functions necessary to debug, test, and preform administrative actions will be crucial
Expands on #13
At least this isn't pulling money into thin air!
Need to create a session and call from there
The way I see it there are two choices.
7446573 stripped the player class because most of it was before knowing what was going to be done via database. It will have to be revisted once the database framework is built.
Working on figuring out how to have random salts. Do not have a fix at this time
Each user will have at least one account.
Each account will need a ledger.
Each transaction will need a timestamp, the amount and to/from who/what
Example:
User 1's account will see:
Paid X to user 2 at [time]
User 2's account will see:
Recieved X from user 1 at [time]
Find a way to cut down on references. Possibly add a do_work function to economy?
Functions in the database class do nothing. Needs to be worked on
Builds on #13
Exceptions should not raise a generic Exception. This should likely be in an exception.py file.
As mentioned on #21, accounts are still not implemented, that it now being worked on.
In order to confirm passwords are being stored successfully a login method needs to be added to management.py
Need to update it and make it functional
Builds (ha, nice pun) on #17
Went through python's interface and created a transaction, waited a few seconds and created another transaction. Timestamps were the same. datetime default does not work for the required purpose. Will need to be called explicitly
Beginning.py is currently an ease of access file and needs to be separated into dedicated files.
Will likely rely on companies from #12
Actions such as reading and writing should have their own function to streamline the process
This will likely not be an Alpha 1 issue, but may become one
Might be required for #17
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