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Home Page: https://crewnode.net/
The main plugin for CrewNode to handle custom events, gamemodes, and more.
Home Page: https://crewnode.net/
Send the AprilFoolsShip packet to flip the map.
When the plugin is enabled, assign the plugin to refer to the instance environment variable, so we can track counts on specific servers.
TBD
When an Impostor kill's a player, they're teleported to another section of the map that does not have a player in. Or if the "teleport" is too much to work out, the Impostor is placed in the closest vent.
TBD
From a suggestion I found:
among us but it's more realistic: The crewmate cant just report a body they have to use the emergency meeting button, everyone cans till move during it, but it adds the emergency meeting page to open the same way u open the map, and you cant report bodies if there is a sabotage. however, the imposter has to stab the crewmates 4 times to kill them with a 1 second cooldown each stab, and when a crewmate is stabbed, they go slower. also, for imposters to sabotage, they have to do the process of fixing a sabotage in reverse. also, when an imposter sabotages the lights, the screen goes completely black and to see the imposters and crewmates both have to use a flashlight. also proximity chat will be on, and when the imposter vents and leaves a vent it takes 1-3 seconds to exit because they have to crawl out.
Abstracted to have the following good requests:
Likely to be a bad addition to the game mode:
If a player is in the radius of a vent, send a custom packet to the client to enable the "Vent" button.
Whenever a meeting is called (emergency / body report), if somebody forgets to vote for a player, automatically register a voting packet for a random player who is alive. If they vote to skip, also randomize the vote to a player.
TBD
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