crimsonwarpedcraft / uhc Goto Github PK
View Code? Open in Web Editor NEWA simple UHC plugin for Paper and Spigot Minecraft servers.
License: GNU General Public License v3.0
A simple UHC plugin for Paper and Spigot Minecraft servers.
License: GNU General Public License v3.0
Disable the end portal by cancelling the appropriate PortalCreateEvent based on its PortalCreateEvent.CreateReason
.
Is your feature request related to a problem? Please describe.
Players can collect items before the start of the game and will have an unfair advantage.
Describe the solution you'd like
Player's inventories should be reset.
Related to a problem?
Is your feature request related to a problem? Please describe.
No, its a new feature
Describe the solution you'd like
Whenever a player dies the border should shrink
Create a world border that can move
Prevent all damage events for villagers
Prevent new players from joining the game after the game is started. This will consist of a few parts:
Store data about the player in the UUID map of players in GameState.
Cancel all villager trades with the intent of re-enabling them in the future with custom trades. This can be done by cancelling a PlayerInteractEntityEvent
where the type of the entity is an AbstractVillager
.
Add player's health information to the scoreboard that appears upon pressing "tab". The health information should be displayed as hearts.
Additional Info:
Implement methods to reset health, food level, and saturation of the player when the start command is run.
Describe the bug
Player XP is not reset on game start, wrong function used
Expected behavior
Player XP should be set to 0
Disable player natural regeneration
Disable totems of undying by cancelling all EntityResurrectEvent from Players.
Is your feature request related to a problem? Please describe.
Game should start at the beginning of the day
Describe the solution you'd like
Set time to day when start command is used
Describe the bug
When all players are full health and a new player joins, only their health is shown until other players take damage.
Expected behavior
All players' health should be shown at all times.
Cancel suspicious stew from by removing any crafting recipes containing both mushrooms, a bowl, and any flower (determined by item tags).
Is your feature request related to a problem? Please describe.
Yes, we need the event for other things to work
Describe the solution you'd like
Make a lifeStatusEvent for a player's alive status changing
Describe alternatives you've considered
Make a player death event which detects a player's status changing from alive to dead
Is your feature request related to a problem? Please describe.
No, new feature
Describe the solution you'd like
Players should not be able to damage each other until sunrise of the second day
Is your feature request related to a problem? Please describe.
Yes, we will need this for God-Apples and potions
Describe the solution you'd like
Have a simple way to add recipes in the future
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