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This project forked from zeldaret/mm

1.0 1.0 0.0 74.29 MB

Decompilation of The Legend of Zelda: Majora's Mask

Makefile 0.13% Shell 0.07% Python 3.52% C 86.27% C++ 9.33% PHP 0.01% CSS 0.01% xBase 0.66%

mm's Introduction

Welcome!

My name is Nick. I'm a motivated and self-driven developer who is passionate about learning and developing my skills.

About me -- I'm always learning.

For the past twelve years or so, I've learned many skills from reverse engineering--now retro--video games primarily from the late 90's and early 2000's. A prime example are the two Zelda games released on the Nintendo 64. Through this hobby I've learned:

  • ๐Ÿ’ป General reverse engineering tactics.
  • ๐Ÿ’พ Programming in languages such as C and C#.
  • ๐ŸŒฑ How to form thorough and well-documented notes and information.

Not only have I gained skills, but I've also developed a love for writing clean and fluid code with a solid foundation. This structured way of thinking has helped me tackle large tasks in my own life sequentially--like a computer!

I'm hoping to be able to use my skills to score myself a career doing what I love to do and hopefully teach some other passionate folks some of what I know while also learning from them.

Connect with me on social media:

CrookedPoe | YouTube CrookedPoe | LinkedIn DJInsomniaPro | Instagram

Languages and Tools:

Language Experience Level
C Experienced
C# .NET Experienced
MIPS Assembly Experienced
HTML/5 Intermediate
CSS/3 Intermediate
Visual Basic Intermediate
Python Beginner
Java Beginner
TypeScript Beginner
JavaScript Beginner

Tools Experience Level
Visual Studio Experienced
Visual Studio Code Experienced
Atom.io Experienced
Blender 3D Intermediate
Photoshop Intermediate
Microsoft Word Intermediate
Microsoft Excel Beginner

mm's People

Contributors

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Stargazers

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Watchers

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