Plugin for UE4 project.
This plugin make possible only one instance of your game can be run at the same time.
This plugin created mostly who don't like C++ and work only with blueprints.
- Unzip CheckAppInstance-X.X.X-build-win64-ueX.XX.X.zip into ROOT_UE4\Engine\Plugins
- Make Blueprint class BP_GameInstance derived from GameInstance.
- Call on EventInit method CheckAnotherAppInstance.
- ProjectSettings -> Maps&Modes -> Game Instance Class: BP_GameInstance
C++/Blueprints functions:
- CheckAnotherAppInstance(bool IsEnabled = true)