Unreal Bulk Renamer
Unreal Engine 4 plug-in that adds a way to rename multiple assets.
Supported Platforms
This plug-in was last built against Unreal Engine 4.23. It works on all platforms.
Dependencies
This plug-in requires Visual Studio and either a C++ code project or a the full Unreal Engine 4 source code from GitHub.
Usage
You can use this plug-in as a project plug-in, or an Engine plug-in.
If you use it as a project plug-in, clone this repository into your project's /Plugins directory and compile your game in Visual Studio. A C++ code project is required for this to work.
If you use it as an Engine plug-in, clone this repository into the /Engine/Plugins/Media directory and compile your game. Full Unreal Engine 4 source code from GitHub is required for this.
This plug-in is enabled by default, so no need to enable it in the plug-in browser.
Extending
TO DO
Authors
- Yoann Potinet - intelligide
License
This project is licensed under the MIT License - see the LICENSE file for details