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The official Pixel Streaming servers and frontend.

License: MIT License

Shell 8.52% JavaScript 68.06% PowerShell 1.87% CSS 3.14% HTML 12.54% PLSQL 3.16% Batchfile 2.28% Dockerfile 0.43%

pixelstreaminginfrastructure's Introduction

The new home for the Pixel Streaming servers!

The Pixel Streaming servers and web frontend that was in Samples/PixelStreaming/WebServers is now here.

Goals

The goals of this repository are to:

  • Increase the release cadence for the Pixel Streaming servers (to mitigate browser breaking changes sooner).
  • Encourage easier contribution of these components by Unreal Engine licensees.
  • Facilitate a more standard web release mechanism (e.g. NPM packages or similar... coming soon).
  • Grant a permissive license to distribute and modify this code wherever you see fit (MIT licensed).

Repository contents

Reference implementations for the various pieces needed to support a PixelStreaming application:

  • SignallingWebServer (Cirrus)
  • SFU (Selective Forwarding Unit)
  • Matchmaker

Legal

© 2004-2022, Epic Games, Inc. Unreal and its logo are Epic’s trademarks or registered trademarks in the US and elsewhere.

pixelstreaminginfrastructure's People

Contributors

belchy06 avatar ctenn avatar lukehb avatar mentalnote avatar sheepsteak avatar mcottontensor avatar

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