cuteant / spannetty Goto Github PK
View Code? Open in Web Editor NEWPort of Netty(v4.1.51.Final) for .NET
License: MIT License
Port of Netty(v4.1.51.Final) for .NET
License: MIT License
Unlike DotNetty, SpanNetty will throw RejectedExecutionException when try to submit to a eventloop after it's stopped.
But unluckly it's not catched on callback of IOCP, then it will leak to threadpool, and crashes the whole app.
(You can close all connected channel before close eventloop. But for connecting channel you can't do anything before it's timeout (if the dest is unavailable))
SpanNetty/src/DotNetty.Transport/Channels/Sockets/AbstractSocketChannel.cs
Lines 232 to 286 in 472de8b
This exception occurs during TLS handshake on client side (Android device):
System.AggregateException: One or more errors occurred. (Specified method is not supported.) ---> System.NotSupportedException: Specified method is not supported.
at DotNetty.Handlers.Tls.TlsHandler+MediationStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 count) [0x00000] in <4f1bd648db874fc6b185331002f9faf8>:0
at System.IO.Stream+<>c.<BeginReadInternal>b__40_0 (System.Object <p0>) [0x0000b] in /Users/builder/jenkins/workspace/archive-mono/2020-02/android/release/external/corert/src/System.Private.CoreLib/shared/System/IO/Stream.cs:305
at System.Threading.Tasks.Task`1[TResult].InnerInvoke () [0x0002b] in /Users/builder/jenkins/workspace/archive-mono/2020-02/android/release/external/corert/src/System.Private.CoreLib/src/System/Threading/Tasks/Future.cs:540
at System.Threading.Tasks.Task.Execute () [0x00000] in /Users/builder/jenkins/workspace/archive-mono/2020-02/android/release/external/corert/src/System.Private.CoreLib/src/System/Threading/Tasks/Task.cs:2319
--- End of stack trace from previous location where exception was thrown ---
at System.IO.Stream.EndRead (System.IAsyncResult asyncResult) [0x00046] in /Users/builder/jenkins/workspace/archive-mono/2020-02/android/release/external/corert/src/System.Private.CoreLib/shared/System/IO/Stream.cs:353
at System.IO.Stream+<>c.<BeginEndReadAsync>b__45_1 (System.IO.Stream stream, System.IAsyncResult asyncResult) [0x00000] in /Users/builder/jenkins/workspace/archive-mono/2020-02/android/release/external/corert/src/System.Private.CoreLib/shared/System/IO/Stream.cs:434
at System.Threading.Tasks.TaskFactory`1+FromAsyncTrimPromise`1[TResult,TInstance].Complete (TInstance thisRef, System.Func`3[T1,T2,TResult] endMethod, System.IAsyncResult asyncResult, System.Boolean requiresSynchronization) [0x00000] in /Users/builder/jenkins/workspace/archive-mono/2020-02/android/release/external/corert/src/System.Private.CoreLib/src/System/Threading/Tasks/FutureFactory.cs:1292
--- End of stack trace from previous location where exception was thrown ---
at Mono.Net.Security.MobileAuthenticatedStream.InnerRead (System.Boolean sync, System.Int32 requestedSize, System.Threading.CancellationToken cancellationToken) [0x000ba] in /Users/builder/jenkins/workspace/archive-mono/2020-02/android/release/mcs/class/System/Mono.Net.Security/MobileAuthenticatedStream.cs:612
at Mono.Net.Security.AsyncProtocolRequest.InnerRead (System.Threading.CancellationToken cancellationTo10-23 01:21:16.916 V/mono-stdout(11004): at Mono.Net.Security.AsyncProtocolRequest.InnerRead (System.Threading.CancellationToken cancellationToken) [0x00062] in /Users/builder/jenkins/workspace/archive-mono/2020-02/android/release/mcs/class/System/Mono.Net.Security/AsyncProtocolRequest.cs:252
at Mono.Net.Security.AsyncProtocolRequest.ProcessOperation (System.Threading.CancellationToken cancellationToken) [0x0004b] in /Users/builder/jenkins/workspace/archive-mono/2020-02/android/release/mcs/class/System/Mono.Net.Security/AsyncProtocolRequest.cs:203
at Mono.Net.Security.AsyncProtocolRequest.StartOperation (System.Threading.CancellationToken cancellationToken) [0x00046] in /Users/builder/jenkins/workspace/archive-mono/2020-02/android/release/mcs/class/System/Mono.Net.Security/AsyncProtocolRequest.cs:187
at Mono.Net.Security.MobileAuthenticatedStream.ProcessAuthentication (System.Boolean runSynchronously, Mono.Net.Security.MonoSslAuthenticationOptions options, System.Threading.CancellationToken cancellationToken) [0x0025c] oolean runSynchronously, Mono.Net.Security.MonoSslAuthenticationOptions options, System.Threading.CancellationToken cancellationToken) [0x0025c] in /Users/builder/jenkins/workspace/archive-mono/2020-02/android/release/mcs/class/System/Mono.Net.Security/MobileAuthenticatedStream.cs:310
--- End of inner exception stack trace ---
---> (Inner Exception #0) System.NotSupportedException: Specified method is not supported.
at DotNetty.Handlers.Tls.TlsHandler+MediationStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 count) [0x00000] in <4f1bd648db874fc6b185331002f9faf8>:0
at System.IO.Stream+<>c.<BeginReadInternal>b__40_0 (System.Object <p0>) [0x0000b] in /Users/builder/jenkins/workspace/archive-mono/2020-02/android/release/external/corert/src/System.Private.CoreLib/shared/System/IO/Stream.cs:305
at System.Threading.Tasks.Task`1[TResult].InnerInvoke () [0x0002b] in /Users/builder/jenkins/workspace/archive-mono/2020-02/android/ut(11004): at System.Threading.Tasks.Task`1[TResult].InnerInvoke () [0x0002b] in /Users/builder/jenkins/workspace/archive-mono/2020-02/android/release/external/corert/src/System.Private.CoreLib/src/System/Threading/Tasks/Future.cs:540
at System.Threading.Tasks.Task.Execute () [0x00000] in /Users/builder/jenkins/workspace/archive-mono/2020-02/android/release/external/corert/src/System.Private.CoreLib/src/System/Threading/Tasks/Task.cs:2319
--- End of stack trace from previous location where exception was thrown ---
at System.IO.Stream.EndRead (System.IAsyncResult asyncResult) [0x00046] in /Users/builder/jenkins/workspace/archive-mono/2020-02/android/release/external/corert/src/System.Private.CoreLib/shared/System/IO/Stream.cs:353
at System.Threading.Tasks.TaskFactory`1+FromAsyncTrimPromise`1[TResult,TInstance].Complete (TInstance thisRef, System.Func`3[T1,T2,TResult] endMethod, System.IAsyncResult asyncResult, System.Boolean requiresSynchronization) [0x00000] in /Users/builder/jenkins/workspace/archive-mono/2020-02/android/release/external/corert/src/System.Private.CoreLib/src/System/Threading/Tasks/FutureFactory.cs:1292
at Mono.Net.Security.MobileAuthenticatedStream.ProcessAuthentication (System.Boolean run10-23 01:21:16.917 V/mono-stdout(11004): --- End of stack trace from previous location where exception was thrown ---
at Mono.Net.Security.AsyncProtocolRequest.InnerRead (System.Threading.CancellationToken cancellationToken) [0x00062] in /Users/builder/jenkins/workspace/archive-mono/2020-02/android/release/mcs/class/System/Mono.Net.Security/AsyncProtocolRequest.cs:252
at Mono.Net.Security.AsyncProtocolRequest.ProcessOperation (System.Threading.CancellationToken cancellationToken) [0x0004b] in /Users/builder/jenkins/workspace/archive-mono/2020-02/android/release/mcs/class/System/Mono.Net.Security/AsyncProtocolRequest.cs:203
at Mono.Net.Security.AsyncProtocolRequest.StartOperation (System.Threading.CancellationToken cancellationToken) [0x00046] in /Users/builder/jenkins/workspace/archive-mono/2020-02/android/release/mcs/class/System/Mono.Net.Security/AsyncProtocolRequest.cs:187
at Mono.Net.Security.MobileAuthenticatedStream.ProcessAuthentication (System.Boolean runSynchronously, Mono.Net.Security.MonoSslAuthenticationOptions options, System.Threading.CancellationToken cancellationToken) [0x0025c] in /Users/builder/jenkins/workspace/archive-mono/2020-02/android/release/mcs/class/System/Mono.Net.Security/MobileAuthenticatedStream.cs:310 <---
Pipeline error: System.NullReferenceException: Either e.Buffer or e.BufferList must be valid buffers.
at System.Net.Sockets.Socket.ReceiveAsync (System.Net.Sockets.SocketAsyncEventArgs e) [0x00027] in /Users/builder/jenkins/workspace/archive-mono/2020-02/android/release/mcs/class/System/System.Net.Sockets/Socket.cs:1507
at DotNetty.Transport.Channels.Sockets.AbstractSocketByteChannel`2[TChannel,TUnsafe].ScheduleSocketRead () [0x00007] in <ddb4a4ad1c794aec8b3025a5f208abbb>:0
at DotNetty.Transport.Channels.Sockets.AbstractSocketChannel`2[TChannel,TUnsafe].DoBeginRead () [0x0002b] in <ddb4a4ad1c794aec8b3025a5f208abbb>:0
at DotNetty.Transport.Channels.AbstractChannel`2+AbstractUnsafe[TChannel,TUnsafe].BeginRead () [0x00026] in <ddb4a4ad1c794aec8b3025a5f208abbb>:0
Implementation of a Traffic Shaping Handler and Dynamic Statistics.
The main goal of this package is to allow you to shape the traffic (bandwidth limitation), but also to get statistics on how many bytes are read or written. Both functions can be active or inactive (traffic or statistics).
Two classes implement this behavior:
To activate or deactivate the statistics, you can adjust the delay to a low (suggested not less than 200ms for efficiency reasons) or a high value (let say 24H in millisecond is huge enough to not get the problem) or even using 0 which means no computation will be done.
If you want to do anything with these statistics, just override the doAccounting method.
This interval can be changed either from the method configure in AbstractTrafficShapingHandler or directly using the method configure of TrafficCounter.
Note that a new ChannelTrafficShapingHandler must be created for each new channel, but only one GlobalTrafficShapingHandler must be created for all channels.
Note also that you can create different GlobalTrafficShapingHandler if you want to separate classes of channels (for instance either from business point of view or from bind address point of view).
浏览器运行第一次打开tls握手失败,导致浏览器一直等待
Is there a timeline for the next official nuget release? A lot of goodness has went in since the 0.7
release in December.
Seems like explicit support for net451,net471,netcore2.1,netcore3.1 complicates dependency management.
Does it make sense to completely drop support for net451 and support the rest through netstandard 2.0?
So list of supported versions will reduce to netstanard2.0, netstandard2.1, net5.0.
看到您在DotNetty.Buffers里添加了大量的Span,Memory,ArrayPool相关的类进去。我想问一下,如何才能使用SpanNetty才能令您新添加的这些东西生效以提升性能。感觉是需要显示调用相关的buffer才会生效吗?
https://github.com/sekkit/fenix
this is active project based on cuteant's branch of DotNetty.
大佬,我在使用Dotnetty(Spannetty同样如此)时会出现内存一直涨的问题(接服务器的客户端网络不稳,经常性的会断线重连)。我通过dump分析,发现内存主要耗费在DotNetty.Buffers.HeapArena 和 DotNetty.Buffers.DirectArena 上面。下面分两个场景来描述:
1。服务器上(cpu 8核,内存128GB)的代码配置如下:
.Option(ChannelOption.Allocator, UnpooledByteBufferAllocator.Default)
dump分析会有大量的DotNetty.Buffers.HeapArena,每块16MB
2。家里使用的配置如下:
Environment.SetEnvironmentVariable("io.netty.allocator.pageSize", "4096");
Environment.SetEnvironmentVariable("io.netty.allocator.maxOrder", "1");
...
.Option(ChannelOption.Allocator, ArrayPooledByteBufferAllocator.Default)
dump分析会有大量的DotNetty.Buffers.HeapArena和DotNetty.Buffers.DirectArena,每块大约8KB
接下来我会将配置调整为:
Environment.SetEnvironmentVariable("io.netty.allocator.numHeapArenas", "0");
Environment.SetEnvironmentVariable("io.netty.allocator.numDirectArenas", "0");
...
.Option(ChannelOption.Allocator, UnpooledByteBufferAllocator.Default);
再进行测试,有结果会继续更新在这里。
在原dotnetty的issues里我找到了这样的issue Huge Memory Usage-DotNetty.Buffers.HeapArena 感觉最终也还是没有一个解决的办法
是否我dotnetty的使用方式不对,还是说这块是一个历史上的遗留问题?
注:家里测试的话,接收流量大约在1.6MB/s左右
It maybe an break change, but due to an non-generic version of System.TaskCompletionSource
is already added in net5.0, it lead to name confilct in source code everywhere.
SpanNetty/src/DotNetty.Buffers/IByteBuffer.cs
Lines 230 to 240 in 34a24e3
Capacity
when needed, and Otherwise, it raises an <see cref="ArgumentOutOfRangeException" />.
is wrong(it only throw this when minWritableBytes < 0
)Seems some commits is only on release/0.7.x
but not main
?
https://github.com/cuteant/SpanNetty/compare/release/0.7.x
This branch is 8 commits ahead, 38 commits behind main.
I'm new to Netty, still learning it and trying to make a proxy supporting HTTP/2.
I'm using Http2Tiles as the target server (https://127.0.0.1:8443)
My client bootstrap (MyClient.clientBootStrap) wait infinitely when it's started from my proxy server (Programe.Main), https://192.168.1.98/
Debugging found it hungs at line 81. Console not printing "connected."
But if I change the startup object to MyClient in the project properties and run again, breakpoint hits at line 83 and console prints "connected."
Here's my repo https://github.com/Parsee1/SpanNettyTest1
Besides I rewrote it in java with Netty. -- https://github.com/Parsee1/NettyTest1
Client bootstrap connects fine even when connecting from server. Bam!
Did I do something wrong or is it a CSharp thing? Need some help over here :'(
NET40 + Ssl/Tls,DotNetty.Buffer.PooledUnsafeDirectByteBuffer无法正常工作,客户端发送的数据紊乱,服务端无法解析,GetBytes & SetBytes
完善 transport 单元测试
I wonder what was the reason to change channel api write methods from Task to IPromise?
If it's to have less allocations ValueTask seems better alternative given it's part of CLR today and can simplify usage with await. And it even allow to avoid allocations in most cases: https://tooslowexception.com/implementing-custom-ivaluetasksource-async-without-allocations/
I actually opened corresponding PR in original repo: Azure/DotNetty#375
Are there any benefits of IPromise?
Hi, could it be a feature like this?
for java's Netty, there is: https://github.com/Shevchik/UdpServerSocketChannel
which implements this feature and greatly benefits UDP game server development.
大佬牛逼啊,对DotNetty动手,技术功底可以哦,赞
var buf1 = Unpooled.WrappedBuffer(Encoding.ASCII.GetBytes("0123456789abcdef"));
var buf3 = Unpooled.CompositeBuffer();
buf3.AddComponent(true, buf1.Slice(1, 4));
//1
Console.WriteLine((char)buf3.GetByte(0));
//expected: 123, but get 012
Console.WriteLine(buf3.GetString(0, 3, Encoding.ASCII));
第二次调用 EncoderWriteHeaders 无法通过 DefaultHttp2ConnectionEncoder::ValidateHeadersSentState 的校验
Hi,
I try to migrate my code from DotNetty to SpanNetty.
The code compile without change but now errors that was not present with DotNetty are present in the logs.
The exception message is the following
No operations are allowed on void promise
This is very easy to replicate with very basic setup like the echo example.
First add the following line in the main method
TaskScheduler.UnobservedTaskException += (sender, eventArgs) => Debugger.Break();
Then
The exception is triggered in echo server
This not seem to cause the pipeline to halt, the messages continue to be processed but an exception like this in the finalizer thread make me think there may be a resource leak somewhere.
Morevover I don't have this exception with DotNetty.
I can trigger the same exception with any configuration that I have tested, with an empty pipeline, using libuv or not, on windows or on linux nothing seems to mater.
Thanks.
I want to use a simple HTTP framework for straight forward requirement and want to experiment with SpanNetty, as I heard to be an actively maintained port of Netty.
my questions are:
I'd be glad for any quick replies.
Implementation of a Traffic Shaping Handler and Dynamic Statistics.
The main goal of this package is to allow you to shape the traffic (bandwidth limitation), but also to get statistics on how many bytes are read or written. Both functions can be active or inactive (traffic or statistics).
Two classes implement this behavior:
To activate or deactivate the statistics, you can adjust the delay to a low (suggested not less than 200ms for efficiency reasons) or a high value (let say 24H in millisecond is huge enough to not get the problem) or even using 0 which means no computation will be done.
If you want to do anything with these statistics, just override the doAccounting method.
This interval can be changed either from the method configure in AbstractTrafficShapingHandler or directly using the method configure of TrafficCounter.
Note that a new ChannelTrafficShapingHandler must be created for each new channel, but only one GlobalTrafficShapingHandler must be created for all channels.
Note also that you can create different GlobalTrafficShapingHandler if you want to separate classes of channels (for instance either from business point of view or from bind address point of view).
此功能可延迟进行
SpanNetty/src/DotNetty.Buffers/PoolChunkList.cs
Lines 77 to 78 in 34a24e3
进一步调试发现这里的转换在java和C#版本中无法得到一致的结果,
public static void main(String[] args){
int pageSize = 8192;
int maxOrder = 8;//11
int chunkSize = pageSize << maxOrder;
int maxUsage = Integer.MAX_VALUE;
int minUsage = Integer.MIN_VALUE;
//int minUsage = int.MinValue
XXX(chunkSize, maxUsage);
XXX(chunkSize, minUsage);
}
private static void XXX(int chunkSize, int usage)
{
//int freeThreshold = (usage == 100) ? 0 : (int)(uint)(chunkSize * (100.0d - usage + 0.99999999d) / 100L);//C# version
int freeThreshold = (usage == 100) ? 0 : (int) (chunkSize * (100.0 - usage + 0.99999999) / 100L);//Java version
System.out.println(freeThreshold);
//Console.WriteLine(freeThreshold);
}
对于q100和qInit的int.MaxValue和int.MinValue
在Java中分别得到-2147483648
,2147483647
(maxOrder=8或11)
在C#版本(仅在netcoreapp3.1/net5.0 x64下测试, 不同版本返回值可能存在差异)中分别得到
1032931247
,-1028674028
(maxOrder=8),
-326484623
,360542371
(maxOrder=11),
如果不先转换为uint则均是-2147483648
,-2147483648
对于PoolArena._qInit, minUsage始终为int.MinValue,_prevList为其自身. 因此在调用qInit.Free时会由于_freeMaxThreshold为负, 条件恒true(而非Java的恒false), 进入一条死循环的逻辑(_prevList.Move(), 但_prevList==this)从而出现堆栈溢出
对于q100, 是否会出现问题未测试发现. 但也可能会造成一些其他逻辑上的问题.
根据 dotnet/runtime#461 (comment) , 如果当从浮点型转换为整型时出现溢出, 转换的结果是未定义的任何值(并且好像已知在x64和arm上不一致, 但找不到原文了)
这里可能需要将double的结果手动做溢出检查并转换为int.MaxValue
,int.MinValue
http 模块迁移后,并没有针对协议的解析进行优化,性能的提升还是有很大空间
The BufferAllocator allocates 16mb (by default) when a new connection is created, but does not free it when the connection is closed. Why is that? Are there any solutions? Call the below code in a whil(true) loop with a bit delay and see memory skyrocketing into GB-area. I honestly thought the library is bug-free?
Version: every version
Example:
var group = new MultithreadEventLoopGroup();
var bootstrap = new Bootstrap()
.Group(group)
.Channel<TcpSocketChannel>()
.Option(ChannelOption.TcpNodelay, true)
.Handler(new ActionChannelInitializer<IChannel>(c =>
{
c.Pipeline.AddLast(new StringEncoder(),new StringDecoder(),new TelnetClientHandler());
}));
await bootstrap.ConnectAsync(IPAddress.Parse("127.0.0.1"), 3000);
await group.ShutdownGracefullyAsync();
Would love to hear from you -> [email protected]
https://github.com/NethermindEth/nethermind
如题
var group = new MultithreadEventLoopGroup();
try
{
var bootstrap = new Bootstrap();
bootstrap
.Group(group)
.Channel<SocketDatagramChannel>()
.Option(ChannelOption.SoBroadcast, true)
.Handler(new ActionChannelInitializer<IChannel>(channel =>
{
channel.Pipeline.AddLast(new LoggingHandler("CONN"));
channel.Pipeline.AddLast("Quote", new QuoteOfTheMomentClientHandler());
}));
IChannel clientChannel = await bootstrap.BindAsync();
when invoke await bootstrap.BindAsync() will get exception:localAddress must be set beforehand
is it we can not invoke bootstrap.BindAsync() method without any parameters? if so, how can we let the system to random choose the ipaddress and port?
SpanNetty 0.7.2012.2221
940家设备1分钟传一次,大概整点传
Environment.SetEnvironmentVariable("io.netty.noPreferDirect", "true");
var dispatcher = new DispatcherEventLoopGroup();
bossGroup = dispatcher;
workerGroup = new WorkerEventLoopGroup(dispatcher, workerEventThreadCount);
bootstrap
.Option(ChannelOption.SoBacklog, 256)
.Option(ChannelOption.Allocator, PooledByteBufferAllocator.Default)
.Handler(new LoggingHandler("SEV-LITN", LogLevel.ERROR))
.ChildOption(ChannelOption.SoKeepalive, true)
.ChildOption(ChannelOption.TcpNodelay, true)
.ChildOption(ChannelOption.SoSndbuf, 8 * 1024)
.ChildOption(ChannelOption.SoRcvbuf, 16 * 1024)
.ChildOption(ChannelOption.Allocator, PooledByteBufferAllocator.Default)
.ChildHandler(new ActionChannelInitializer<IChannel>(channel =>
{
IChannelPipeline pipeline = channel.Pipeline;
pipeline.AddLast(new LoggingHandler("SEV-CONN", LogLevel.INFO));
pipeline.AddLast("timeout", new IdleStateHandler(3 * 60, 3 * 60, 3 * 60));
pipeline.AddFirst("device", new DeviceHandler());
pipeline.AddLast("LineBasedFrameDecoder", new LineBasedFrameDecoder(1024));
pipeline.AddLast("StringDecoder", new StringDecoder());
pipeline.AddLast("CustomEncoder", new CustomEncoder());
pipeline.AddLast("Check", new CheckChannelHandler());
pipeline.AddLast("default", new DefaultServerHandler());
}));
IChannel boundChannel = await bootstrap.BindAsync(AppSettings.Port);
Console.ReadLine();
var data = BuildPacket(context.Message.Content.ToString());
if (devcieInfo.Channel.IsWritable && devcieInfo.Channel.IsActive)
{
devcieInfo?.Channel.WriteAndFlushAsync(data);
}
else if (!devcieInfo.Channel.IsWritable)
{
devcieInfo?.Channel.WriteAndFlushAsync(data).Wait(TimeSpan.FromSeconds(5));
}
接入设备=》Server 产生消息=>rabbitmq=>业务消费消息=》产生应答消息=》rabbitmq =》Server 消费消息=》设备接入
DotNetty.Transport.Channels.ChannelException: Exception of type 'DotNetty.Transport.Channels.ChannelException' was thrown.
---> DotNetty.Transport.Libuv.Native.OperationException: ECONNRESET (ECONNRESET) : connection reset by peer
--- End of inner exception stack trace ---
00:00:50.032 [ERR] ExceptionCaught:Message=>远程主机强迫关闭了一个现有的连接。 ,StackTrace=> at DotNetty.Transport.ThrowHelper.ThrowSocketException(SocketError err)
at DotNetty.Transport.Channels.Sockets.AbstractSocketByteChannel`2.SocketByteChannelUnsafe.FinishRead(SocketChannelAsyncOperation`2 operation)
System.Net.Sockets.SocketException (10054): 远程主机强迫关闭了一个现有的连接。
at DotNetty.Transport.ThrowHelper.ThrowSocketException(SocketError err)
at DotNetty.Transport.Channels.Sockets.AbstractSocketByteChannel`2.SocketByteChannelUnsafe.FinishRead(SocketChannelAsyncOperation`2 operation)
Netty 4.1.68 has supported Apple Sillicon chips. spannetty can compile against .NET 6 to achieve that.
SpanNetty 0.7.2012.2221
SocketHttp2ConnectionRoundtripTest::WriteOfEmptyReleasedBufferSingleBufferQueuedInFlowControllerShouldFail
Stage | OS | Platform | Transport.Tests | Suite.Tests | Others |
---|---|---|---|---|---|
Local | Windows | .NET Framework | √ | √ | √ |
Local | Windows | .NET Core | √ | √ | √ |
Local | Linux | .NET Core | √ | × | √ |
Azure DevOps | Windows | .NET Framework | √ | × | √ |
Azure DevOps | Windows | .NET Core | × | × | √ |
Azure DevOps | Linux | .NET Core | × | × | √ |
looks like another issue and not related to #41
net_core_tests_mac_1015> DotNetty.Handlers.Tests.TlsHandlerTest.TlsWrite(frameLengths: [14465, 9801, 16911, -1, 7057, ...], isClient: False, serverProtocol: Tls11, clientProtocol: Tls11)
System.AggregateException : One or more errors occurred. ( The WriteAsync method cannot be called when another write operation is pending.)
---- System.NotSupportedException : The WriteAsync method cannot be called when another write operation is pending.
Stack trace
at DotNetty.Transport.Channels.Embedded.EmbeddedChannel.CheckException(IPromise promise) in /Users/runner/work/1/s/src/DotNetty.Transport/Channels/Embedded/EmbeddedChannel.cs:line 631
at DotNetty.Transport.Channels.Embedded.EmbeddedChannel.CheckException() in /Users/runner/work/1/s/src/DotNetty.Transport/Channels/Embedded/EmbeddedChannel.cs:line 638
at DotNetty.Transport.Channels.Embedded.EmbeddedChannel.WriteOutbound(Object[] msgs) in /Users/runner/work/1/s/src/DotNetty.Transport/Channels/Embedded/EmbeddedChannel.cs:line 448
at DotNetty.Handlers.Tests.TlsHandlerTest.TlsWrite(Int32[] frameLengths, Boolean isClient, SslProtocols serverProtocol, SslProtocols clientProtocol) in /Users/runner/work/1/s/test/DotNetty.Handlers.Tests/TlsHandlerTest.cs:line 203
at DotNetty.Handlers.Tests.TlsHandlerTest.TlsWrite(Int32[] frameLengths, Boolean isClient, SslProtocols serverProtocol, SslProtocols clientProtocol) in /Users/runner/work/1/s/test/DotNetty.Handlers.Tests/TlsHandlerTest.cs:line 232
--- End of stack trace from previous location ---
----- Inner Stack Trace -----
at System.Net.Security.SslStream.WriteAsyncInternal[TIOAdapter](TIOAdapter writeAdapter, ReadOnlyMemory`1 buffer)
at System.Net.Security.SslStream.Write(Byte[] buffer, Int32 offset, Int32 count)
at System.IO.Stream.Write(ReadOnlySpan`1 buffer)
at DotNetty.Buffers.UnpooledHeapByteBuffer.GetBytes(Int32 index, Stream destination, Int32 length) in /Users/runner/work/1/s/src/DotNetty.Buffers/UnpooledHeapByteBuffer.cs:line 173
at DotNetty.Buffers.AbstractByteBuffer.ReadBytes(Stream destination, Int32 length) in /Users/runner/work/1/s/src/DotNetty.Buffers/AbstractByteBuffer.cs:line 940
at DotNetty.Handlers.Tls.TlsHandler.Wrap(IChannelHandlerContext context) in /Users/runner/work/1/s/src/DotNetty.Handlers/Tls/TlsHandler.Writer.cs:line 148
at DotNetty.Handlers.Tls.TlsHandler.WrapAndFlush(IChannelHandlerContext context) in /Users/runner/work/1/s/src/DotNetty.Handlers/Tls/TlsHandler.Writer.cs:line 108
at DotNetty.Handlers.Tls.TlsHandler.Flush(IChannelHandlerContext context) in /Users/runner/work/1/s/src/DotNetty.Handlers/Tls/TlsHandler.Writer.cs:line 66
--- End of stack trace from previous location ---
at DotNetty.Handlers.Tls.TlsHandler.Flush(IChannelHandlerContext context) in /Users/runner/work/1/s/src/DotNetty.Handlers/Tls/TlsHandler.Writer.cs:line 72
at DotNetty.Transport.Channels.AbstractChannelHandlerContext.InvokeFlush0() in /Users/runner/work/1/s/src/DotNetty.Transport/Channels/AbstractChannelHandlerContext.cs:line 871
I'm trying to create a "ping" functionality in a messaging client, which requires to continuously connect to a list of servers over a period of time. I noticed that the client crashes after a few minutes because of a heap overflow. After calling await group.ShutdownGracefullyAsync();
, shouldn't the memory be freed again? Why does that not happen?
class Program
{
static async Task Main(string[] args)
{
var bossGroup = new MultithreadEventLoopGroup(1);
var workerGroup = new MultithreadEventLoopGroup();
try
{
var bootstrap = new ServerBootstrap();
bootstrap
.Group(bossGroup, workerGroup)
.Channel<TcpServerSocketChannel>()
.ChildHandler(new ActionChannelInitializer<IChannel>(channel =>
{
channel.Pipeline.AddLast(
new StringEncoder(),
new StringDecoder(),
new TelnetServerHandler());
}));
var bootstrapChannel = await bootstrap.BindAsync(3000);
Console.WriteLine("Server started on port 3000");
await Task.Delay(-1);
await bootstrapChannel.CloseAsync();
}
finally
{
Task.WaitAll(bossGroup.ShutdownGracefullyAsync(), workerGroup.ShutdownGracefullyAsync());
}
}
}
using System;
using System.Net;
using System.Threading.Tasks;
using DotNetty.Transport.Channels;
public class TelnetServerHandler : SimpleChannelInboundHandler<string>
{
public override void ChannelActive(IChannelHandlerContext context)
{
context.WriteAsync($"Welcome to {Dns.GetHostName()} !");
context.WriteAndFlushAsync($"It is {DateTime.Now} now !");
}
protected override void ChannelRead0(IChannelHandlerContext context, string message)
{
context.CloseAsync();
}
public override void ChannelReadComplete(IChannelHandlerContext context)
{
context.Flush();
}
public override void ExceptionCaught(IChannelHandlerContext context, Exception exception)
{
Console.WriteLine($"{exception}");
context.CloseAsync();
}
public override bool IsSharable => true;
}
This is the client code. It connects to the server 10 times and closes all of its connections. The memory (16mb) allocated however still remain unfreed after closing.
using DotNetty.Codecs;
using DotNetty.Handlers.Logging;
using DotNetty.Transport.Bootstrapping;
using DotNetty.Transport.Channels;
using DotNetty.Transport.Channels.Sockets;
using System;
using System.Threading.Tasks;
public static class Program
{
private static async Task Main()
{
await Task.Delay(2000);
for (var i = 0; i < 10; i++)
{
int copy = i;
new Action(async () =>
{
var group = new MultithreadEventLoopGroup();
var bootstrap = new Bootstrap()
.Group(group)
.Channel<TcpSocketChannel>()
.Handler(new ActionChannelInitializer<IChannel>(_ =>
{
Console.Out.WriteLine($"Connected {copy}");
}));
await bootstrap.ConnectAsync(
IPAddress.Parse("127.0.0.1"),
3000);
await group.ShutdownGracefullyAsync();
Console.Out.WriteLine($"Shutdown {copy}");
})();
await Task.Delay(1000);
}
await Task.Delay(-1);
}
}
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