Comments (4)
Thank you for trying.
I've dropped server hosting support on Unity(for security, complexity and binary size).
so answer is can not host, it means can not connect Unity to Unity.
Currently only supports Unity to Server to Unity.
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Hi Neuecc,
Thanks for a quick reply. That helps and I will move to the other approach.
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@neuecc
So I't wont be possible to use MagicOnion in its current state as a server in a C# Xamarin iOS context? If it is indeed possible, may you be so kind to post a short tutorial on how to get it done?
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I do not know because I have not tried it,
I think that it is impossible to use Xamarin iOS as a server.
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