A plugin for quick placement of 2D nodes in the editor.
Compatible with Godot 4.3 rc 1.
See godotengine/godot-proposals#5553.
- Install the plugin and activate it in the Project Settings.
- Select a node in the Scene dock.
- The Brush button will appear in the toolbar.
- Click LMB on it to enable/disable the brush mode.
- Click RMB on it to edit the brush parameters.
- As a brush pattern, you can select a scene from the project file system or copy the currently selected node from the Scene dock
- Also, you can choose whether to add the new node as a child or as a sibling of the currently selected node.
- When the brush mode is active, RMB on the workspace adds the scene/node at the clicked position.