C++ 49.81%Batchfile 0.01%Lua 0.51%C 45.72%HLSL 3.95%
edenengine's Introduction
Requirements
Visual Studio 2022
Windows 10 SDK 10.0.20348.0
Vulkan SDK 1.3.236.0
Rendering APIs
D3D12
Vulkan (not fully implemented, can only be enabled through -vulkan command argument)
Build
Windows:
Clone with git clone --recursive https://github.com/danibma/EdenEngine.git
Run GenerateProjects_vs2022.bat to generate the Visual Studio 2022 solution, after that, open the solution and just build the project in one of the configurations
Configurations
Debug: Symbols and asserts enabled, tracks memory, worst in performance
Profiling: Symbols disabled, asserts enabled, tracks memory, best performance
Release: Symbols and asserts disabled, doesn't track memory, best performance
Features
A showcase of some of these features can be found in the section below