Wii provides asynchronous native bindings to the libcwiid C API.
NOTE: This library currently only works with Node.js 0.10.x. See issue #2 for more information.
- Created by Tim Branyen
- Modified by Andrew Brampton
- Modified by Dan Yocom
- Modified by Daniel Huisman
To run wii you need Node.js (>=v0.10.0) or io.js (>=v1.0.0), bluez, and libcwiid installed. To run unit tests you will need to have git installed and accessible from your PATH to fetch any vendor/ addons.
It is sufficient enough to rely on the system package manager to install libcwiid and bluez. Refer to your distros repository search to find the correct module names and installation procedure.
Ensure you have the dependancies installed
$ sudo apt-get install libbluetooth-dev libcwiid-dev
$ sudo npm install -g node-gyp
Install wii by from npm:
$ npm install wii
A demo applicaton can be run like so:
$ node example/simple/server.js
node-wii currently does not run on either Mac OS X or Windows machines. This
is a problem with libcwiid
. A future plan is to fork libcwiid
and write
support for at least Apple OS X.
var wii = require("wii");
var wiimote = new wii.WiiMote();
// You may specify a mac address to your wiimote, or use 00:00:00:00:00
wiimote.connect("00:00:00:00:00", function(err) {
if( err ) {
console.log( 'Could not establish connection' );
return;
}
// Enable rumble
wiimote.rumble(true);
// Turn on led"s 1 and 3
wiimote.led(1, true);
wiimote.led(3, true);
// Turn off led 3
wiimote.led(3, false);
// Get IR Data
wiimote.ir(true);
wiimote.on("ir", function(points) {
for (var p in points)
console.log("Point", p['x'], p['y'], p['size']);
});
});
- connect(address, callback)
- disconnect()
- requestStatus()
- rumble(flag)
- led(led, flag)
- button(flag)
- ir(flag)
- ext(flag)
- acc(flag)
- connect
- disconnect
- accelerometer
- button
- ir
- status
- nunchuk
- classic
- balance
- motionplus
- Cleaned up the project
- Added nunchuk support
- Added classic controller support
- Added balance support
- Added motion plus support
- Added request status, but cwiid doesn't seem to do anything with it
- Cleaned up the readme file
- Disabled console debug output
- Renamed project to node-wii for publishing on npmjs.org
- Fixed pacakge.json to point to the node-wii.js stub instead of erronusly trying to load the binary directly
- Upgraded to support node 0.10.0
- Change build system to node-gyp
- Change event framework from EIO to UV
- Added a new example using socket.io
- Changed the use of cwiid to be truely async
- Some useful methods implemented
- Partial examples in example directory
If you find this project of interest, please document all issues and fork if you feel you can provide a patch.