danstis / go-nitrado Goto Github PK
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License: MIT License
Go client library to interact with the nitrado.net API.
License: MIT License
As a user of the library,
I want a method to get the player list,
so I can check the players on my server.
Error strings follow a set of guidelines to ensure uniformity and good composability. Quoting Go Code Review Comments: ``` Error strings should not be capitalized (unless beginning with proper nouns or acronyms) or end with punctuation, since they are usually printed following other context. That is, use fmt.Errorf("something bad") not …
There is 1 occurrence of this issue in the repository.
See all occurrences on DeepSource → deepsource.io/gh/danstis/go-nitrado/issue/SCC-ST1005/occurrences/
As a user,
I want a method to initiate a gameserver restart,
so I can restart my gameserver.
Lint: nitrado/nitrado.go#L91
go-nitrado/nitrado/nitrado_test.go
Line 21 in b1f6f2a
Method Client.NewRequest
has 5 return statements (exceeds 4 allowed).
https://codeclimate.com/github/danstis/go-nitrado/nitrado/nitrado.go#issue_5fe16fb7b38f590001000019
As a developer,
I want the PR build process to create a new versioned release on each merge,
So the latest version of the module is available.
As a project member,
I want the contribution information updated,
so potential contributors know how to work with the project.
Lint: nitrado/nitrado.go#L107
As a maintainer,
I want the golanglintci process to be fixed in the build process,
so builds succeed as they should.
A source line is considered covered when at least one instruction that is assigned to this line has been executed by a test case. These lines were not executed during any of the test cases.
There are 8 occurrences of this issue in the repository.
See all occurrences on DeepSource → deepsource.io/gh/danstis/go-nitrado/issue/TCV-001/occurrences/
As a server owner that hosts multiple separate game servers,
I want the client to handle the differences in the response objects,
so I can query the various different games I host.
As a user,
I want a method to retrieve a list of the logfiles from a gameserver,
so I can determine what to download.
Logs should be sorted by modified date.
Lines 32 to 33 in 4d4eba4
As a user,
I want a method to return a download link for a service and file combination,
so I am able to download files.
As a user of the library,
I want the errors to be returned or handled internally,
so I am in control of the output.
As a user,
I want a method to return a gameserver from a service,
so I can list the gameserver details.
As a user,
I want methods added to manage the priority list,
so I can control the priority list via the API client.
As a user,
I want methods added to manage the banlist,
so I can control the banlist via the API client.
Lines 123 to 128 in 4d4eba4
As a user of the module,
I want it to support the gameserver stats operation,
so I can report on the max and current player counts.
Hello, there!
As part of the university research we are currently doing regarding the security of Github Actions, we noticed that one or many of the workflows that are part of this repository are referencing vulnerable versions of the third-party actions. As part of a disclosure process, we decided to open issues to notify GitHub Community.
Please note that there are could be some false positives in our methodology, thus not all of the open issues could be valid. If that is the case, please let us know, so that we can improve on our approach. You can contact me directly using an email: ikoishy [at] ncsu.edu
Thanks in advance
The vulnerability fix that is missing by actions' versions could be related to:
(1) CVE fix
(2) upgrade of vulnerable dependency
(3) fix to secret leak and others.
Please consider updating the reference to the action.
If you end up updating the reference, please let us know. We need the stats for the paper :-)
As a developer,
I want to change the action responsible for the tagging step,
so builds do not fail when the version is not incremented.
Example https://github.com/zmb3/spotify
As a user,
I want methods added to manage the whitelist,
so I can control the whitelist via the API client.
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