Repo for my Unity Multiplayer Tutorials
dapperdino / unity-multiplayer-tutorials-old Goto Github PK
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License: MIT License
Repo for my Unity Multiplayer Tutorials
License: MIT License
I should just like to ask how you set everything up, do u use the password network maneger with the clinen, server, game net maneger to get her in the same scene??
An updated version of Unity Netcode for Game Objects does not allow clients to view connected player lists.
Client can retrieve NetworkObject using:
NetworkObject networkClient = NetworkManager.Singleton.SpawnManager.GetLocalPlayerObject();
Effects Tutorial 3, How To Make A Multiplayer Game In Unity 2021.1 - Syncing Variables
TeamPicker.cs
Hi, I am developing a multiplayer project and I am using your lobby system. For me, the buttons are not working. It saying that it has a null reference. Please help me with it.
Assets\Tutorials\ObjectSpawning\Scripts\PasswordNetworkManager.cs(91,90): error CS0426: The type name 'ConnectionApprovedDelegate' does not exist in the type 'NetworkManager'
Only works in package (netcode for objects 1.0.0-pre.3) , doesn't work in updated packages of netcode. @DapperDino
Updated version of Unity Netcode for Game Objects removes:
StopClient()
StopHost()
StopServer()
And replaces them all with:
Shutdown()
Affects tutorial 2, How To Make A Multiplayer Game In Unity 2021.1 - Lobby Password
PasswordNetworkManager
The absence of a Packages.json file means that this module cannot be installed using Unity Packages Manager.
Is there another way to install this module?
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