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mohaa-28fragslater's Issues

Time Left Display

Need to revisit the way the remaining time is displayed on screen.

Custom Player Scoring System

Create a custom scoring system to track each player.

Option 1: Points awarded for every 10% of time survived for. The winner is the first to reach a set number of points. e.g. Survivor has to survive for 3 minutes (180 Seconds) and 10 points are awarded for every 18 seconds they are alive (10% of time).

Option 2: Infected players score 10 points per kill. The survivor earns 2 points per kill. The winner is the player with the most points at the end of the game

Option 3: The survivor who survives for the whole duration of time is the winner.

So far, option 3 seems to be the easiest to implement, so long as the survival duration can be dynamically changed depending upon amount of infected players. Default time of 5 minutes, with a 5% reduction per infected player. However, survival time can not be less than 1 minute.

Proximity Message

Show proximity message dependant on time left in the game to prevent prolonged camping.

New game type (Infection 2)

[Mode 2] Infection

  • Place everyone on allies
  • Give everyone pistol
  • Randomly place one person on axis
  • START game
  • if killed, switch to axis
  • if joined after START, switch to axis
  • if no one left on Allies END game
  • restart

Custom Maps

Addition of custom maps including custom made loading screens etc.

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