Giter Site home page Giter Site logo

Comments (7)

fuel-pcbox avatar fuel-pcbox commented on May 23, 2024 1

Even @dbalsom's Ryzen 9 5900x can't run Area 5150 at full speed in all the effects with the web player, but my Ryzen 7 7700x can, so I highly doubt a Thinkpad X220 is fast enough. You might want to upgrade your PC.

from martypc.

dbalsom avatar dbalsom commented on May 23, 2024 1

Or I need to optimize more :D

from martypc.

dbalsom avatar dbalsom commented on May 23, 2024

You are probably correct in that it is too old; but let's see if we can get more debug info. set the environment variable RUST_LOG=trace and run again, we should get a lot of debug output as wgpu tries to initialize the adapter.

I am pretty sure this is a bug upstream; i think we should fail gracefully with an error message instead of panicking

from martypc.

bleuge avatar bleuge commented on May 23, 2024

hi, I pasted below the full log,
btw, many emulators works nice in this crappy GPU, but maybe you are using some special feature,etc. I think you are right, showing an error instead of panicking is better. Thanks!

C:\dev\0086\martypc>martypc.exe
[2023-07-07T14:44:52Z DEBUG marty_core::config] toml_config: ConfigFileParams { emulator: Emulator { basedir: "./", auto_poweron: true, cpu_autostart: true, headless: false, fuzzer: false, warpspeed: true, correct_aspect: true, debug_mode: false, debug_warn: true, no_bios: false, run_bin: None, run_bin_seg: None, run_bin_ofs: None, trace_on: false, trace_mode: Cycle, trace_file: None, video_trace_file: None, video_frame_debug: false, pit_output_file: None, pit_output_int_trigger: true }, gui: Gui { gui_disabled: false, theme_color: Some(3681625) }, input: Input { reverse_mouse_buttons: false }, machine: Machine { model: IBM_XT_5160, rom_override: None, raw_rom: false, turbo: false, video: CGA, composite: false, hdc: Xebec, drive0: None, drive1: None, floppy0: None, floppy1: None }, cpu: Cpu { wait_states_enabled: true, off_rails_detection: false, instruction_history: false }, validator: Validator { vtype: Some(Arduino8088), trigger_address: Some(1048560), trace_file: Some("./traces/validator_trace.log") } }
[2023-07-07T14:44:52Z DEBUG marty_core::rom_manager] Found BIOS file for machine IBM_XT_5160: "./roms\BIOS_5160_09MAY86_U18_59X7268_62X0890_27256_F800.BIN" MD5: 9696472098999c02217bf922786c1f4a
[2023-07-07T14:44:52Z DEBUG marty_core::rom_manager] Found BIOS file for machine IBM_XT_5160: "./roms\BIOS_5160_09MAY86_U19_62X0819_68X4370_27256_F000.BIN" MD5: df9f29de490d7f269a6405df1fed69b7
[2023-07-07T14:44:52Z DEBUG marty_core::rom_manager] Found BIOS file for machine IBM_XT_5160: "./roms\GLABIOS_0.2.5_8XC.ROM" MD5: f36c2dd29344eff6f55135f8b3014b81
[2023-07-07T14:44:52Z DEBUG marty_core::rom_manager] Found BIOS file for machine IBM_XT_5160: "./roms\IBM 5150 - Cassette BASIC version C1.10 - U29 - 5000019.bin" MD5: 69e2bd1d08c893cbf841607c8749d5bd
[2023-07-07T14:44:52Z DEBUG marty_core::rom_manager] Found BIOS file for machine IBM_XT_5160: "./roms\ibm_xebec_62x0822_1985.bin" MD5: 66631d1a095d8d0d54cc917fbdece684
[2023-07-07T14:44:52Z DEBUG marty_core::rom_manager] Found complete rom set, priority 5
[2023-07-07T14:44:52Z DEBUG marty_core::rom_manager] Found complete rom set, priority 2
[2023-07-07T14:44:52Z DEBUG marty_core::rom_manager] Highest priority BASIC: 0
[2023-07-07T14:44:52Z DEBUG marty_core::rom_manager] Loaded 23 checkpoints for active ROM set.
Using ROM: ./roms\BIOS_5160_09MAY86_U18_59X7268_62X0890_27256_F800.BIN
Using ROM: ./roms\BIOS_5160_09MAY86_U19_62X0819_68X4370_27256_F000.BIN
Using ROM: ./roms\ibm_xebec_62x0822_1985.bin
Loaded 3 roms in romset.
Found floppy image: "./floppy\8088MPH (Final Version).img" size: 737280
Found floppy image: "./floppy\Area 5150 (Compo Version).img" size: 737280
Found floppy image: "./floppy\cgacomp.img" size: 737280
Found floppy image: "./floppy\FreeDOS 1.3 Disk 1 (Boot me).img" size: 368640
Found floppy image: "./floppy\FreeDOS 1.3 Disk 2.img" size: 368640
Found floppy image: "./floppy\Marty Utilities.img" size: 368640
Found floppy image: "./floppy\Ratillery (CGA).img" size: 368640
Found floppy image: "./floppy\Stellar Roads (CGA).img" size: 368640
[2023-07-07T14:44:52Z DEBUG martypc_pixels_desktop] Found serial port: SerialPortInfo { port_name: "COM3", port_type: Unknown }
[2023-07-07T14:44:52Z INFO wgpu_hal::vulkan::instance] Unable to find extension: VK_KHR_surface
[2023-07-07T14:44:52Z INFO wgpu_hal::vulkan::instance] Unable to find extension: VK_KHR_win32_surface
[2023-07-07T14:44:52Z INFO wgpu_hal::vulkan::instance] Unable to find extension: VK_EXT_swapchain_colorspace
[2023-07-07T14:44:52Z INFO wgpu_hal::vulkan::instance] Unable to find extension: VK_KHR_get_physical_device_properties2
[2023-07-07T14:44:52Z WARN wgpu_hal::vulkan::instance] create_instance: ERROR_INCOMPATIBLE_DRIVER
[2023-07-07T14:44:52Z DEBUG wgpu_hal::gles::egl] Client extensions: [
"EGL_EXT_client_extensions",
"EGL_EXT_platform_base",
"EGL_EXT_platform_device",
"EGL_ANGLE_platform_angle",
"EGL_ANGLE_platform_angle_d3d",
"EGL_ANGLE_device_creation",
"EGL_ANGLE_device_creation_d3d11",
"EGL_ANGLE_experimental_present_path",
"EGL_KHR_client_get_all_proc_addresses",
]
[2023-07-07T14:44:52Z INFO wgpu_hal::gles::egl] Loading X11 library to get the current display
[2023-07-07T14:44:52Z INFO wgpu_hal::gles::egl] EGL_MESA_platform_surfaceless not available. Using default platform
[2023-07-07T14:44:52Z INFO wgpu_hal::gles::egl] Display vendor "Google Inc. (adapter LUID: 000000000000de60)", version (1, 4)
[2023-07-07T14:44:52Z DEBUG wgpu_hal::gles::egl] Display extensions: [
"EGL_EXT_create_context_robustness",
"EGL_ANGLE_d3d_share_handle_client_buffer",
"EGL_ANGLE_d3d_texture_client_buffer",
"EGL_ANGLE_surface_d3d_texture_2d_share_handle",
"EGL_ANGLE_query_surface_pointer",
"EGL_ANGLE_window_fixed_size",
"EGL_ANGLE_keyed_mutex",
"EGL_ANGLE_surface_orientation",
"EGL_ANGLE_direct_composition",
"EGL_NV_post_sub_buffer",
"EGL_KHR_create_context",
"EGL_EXT_device_query",
"EGL_KHR_image",
"EGL_KHR_image_base",
"EGL_KHR_gl_texture_2D_image",
"EGL_KHR_gl_texture_cubemap_image",
"EGL_KHR_gl_renderbuffer_image",
"EGL_KHR_get_all_proc_addresses",
"EGL_KHR_stream",
"EGL_KHR_stream_consumer_gltexture",
"EGL_NV_stream_consumer_gltexture_yuv",
"EGL_ANGLE_flexible_surface_compatibility",
"EGL_ANGLE_stream_producer_d3d_texture_nv12",
"EGL_ANGLE_create_context_webgl_compatibility",
"EGL_CHROMIUM_create_context_bind_generates_resource",
"EGL_CHROMIUM_sync_control",
"EGL_EXT_pixel_format_float",
"EGL_KHR_surfaceless_context",
"EGL_ANGLE_display_texture_share_group",
"EGL_ANGLE_create_context_client_arrays",
"EGL_ANGLE_program_cache_control",
"EGL_ANGLE_robust_resource_initialization",
]
[2023-07-07T14:44:52Z WARN wgpu_hal::gles::egl] EGL surface: -srgb
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] Configurations:
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=4
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=1
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=0
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=4
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=1
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=0
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=4
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=1
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=0
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=4
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=1
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=0
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=4
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=1
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=0
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=0
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=0
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=0
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=0
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=0
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=8
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=8
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=2
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=8
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=8
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=2
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=8
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=8
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=2
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=8
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=8
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=2
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=8
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=8
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=2
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=16
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=16
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=16
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=16
[2023-07-07T14:44:52Z TRACE wgpu_hal::gles::egl] CONFORMANT=0x44, RENDERABLE=0x44, NATIVE_RENDERABLE=0x0, SURFACE_TYPE=0x405, ALPHA_SIZE=16
[2023-07-07T14:44:52Z INFO wgpu_hal::gles::egl] Trying native-render
[2023-07-07T14:44:52Z WARN wgpu_hal::gles::egl] No config found!
[2023-07-07T14:44:52Z INFO wgpu_hal::gles::egl] Trying presentation
[2023-07-07T14:44:52Z WARN wgpu_hal::gles::egl] EGL says it can present to the window but not natively
[2023-07-07T14:44:52Z INFO wgpu_hal::gles::egl] EGL context: +robust access EXT
[2023-07-07T14:44:52Z INFO wgpu_hal::gles::egl] EGL context: +surfaceless
[2023-07-07T14:44:52Z WARN wgpu_hal::dx12::adapter] Device creation failed: 0x887A0004
[2023-07-07T14:44:52Z INFO wgpu_hal::gles::adapter] Vendor: Google Inc.
[2023-07-07T14:44:52Z INFO wgpu_hal::gles::adapter] Renderer: ANGLE (Intel(R) HD Graphics 4000 Direct3D11 vs_5_0 ps_5_0) [2023-07-07T14:44:52Z INFO wgpu_hal::gles::adapter] Version: OpenGL ES 3.0 (ANGLE 2.1.0.57ea533f79a7)
[2023-07-07T14:44:52Z DEBUG wgpu_hal::gles::adapter] Extensions: {
"GL_EXT_sRGB",
"GL_CHROMIUM_sync_query",
"GL_EXT_texture_format_BGRA8888",
"GL_ANGLE_texture_compression_dxt5",
"GL_OES_texture_half_float_linear",
"GL_OES_compressed_ETC1_RGB8_texture",
"GL_EXT_blend_minmax",
"GL_ANGLE_program_cache_control",
"GL_ANGLE_multiview",
"GL_EXT_shader_texture_lod",
"GL_EXT_texture_storage",
"GL_NV_EGL_stream_consumer_external",
"GL_ANGLE_framebuffer_multisample",
"GL_EXT_debug_marker",
"GL_EXT_color_buffer_half_float",
"GL_CHROMIUM_bind_uniform_location",
"GL_EXT_texture_norm16",
"GL_OES_EGL_image_external",
"GL_OES_mapbuffer",
"GL_EXT_draw_buffers",
"GL_EXT_occlusion_query_boolean",
"GL_OES_vertex_array_object",
"GL_EXT_robustness",
"GL_EXT_map_buffer_range",
"GL_CHROMIUM_color_buffer_float_rgba",
"GL_OES_packed_depth_stencil",
"GL_EXT_texture_compression_dxt1",
"GL_KHR_debug",
"GL_OES_EGL_image",
"GL_OES_surfaceless_context",
"GL_EXT_texture_rg",
"GL_CHROMIUM_color_buffer_float_rgb",
"GL_NV_pixel_buffer_object",
"GL_ANGLE_robust_client_memory",
"GL_CHROMIUM_bind_generates_resource",
"GL_EXT_color_buffer_float",
"GL_ANGLE_translated_shader_source",
"GL_OES_standard_derivatives",
"GL_OES_texture_float_linear",
"GL_EXT_unpack_subimage",
"GL_CHROMIUM_copy_compressed_texture",
"GL_OES_texture_half_float",
"GL_EXT_disjoint_timer_query",
"GL_ANGLE_lossy_etc_decode",
"GL_ANGLE_framebuffer_blit",
"GL_ANGLE_texture_compression_dxt3",
"GL_EXT_frag_depth",
"GL_EXT_texture_filter_anisotropic",
"GL_EXT_discard_framebuffer",
"GL_OES_depth32", 15:45
"GL_ANGLE_instanced_arrays",
"GL_EXT_texture_compression_s3tc_srgb",
"GL_NV_pack_subimage",
"GL_KHR_robust_buffer_access_behavior",
"GL_OES_get_program_binary",
"GL_EXT_read_format_bgra",
"GL_NV_fence",
"GL_ANGLE_client_arrays",
"GL_ANGLE_texture_usage",
"GL_ANGLE_request_extension",
"GL_OES_texture_npot",
"GL_OES_rgb8_rgba8",
"GL_CHROMIUM_copy_texture",
"GL_OES_texture_float",
"GL_OES_EGL_image_external_essl3",
"GL_OES_element_index_uint",
"GL_ANGLE_pack_reverse_row_order",
"GL_ANGLE_depth_texture",
}
[2023-07-07T14:44:52Z INFO wgpu_hal::gles::adapter] SL version: OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.57ea533f79a7)
[2023-07-07T14:44:52Z INFO wgpu_core::instance] Adapter Gl AdapterInfo { name: "ANGLE (Intel(R) HD Graphics 4000 Direct3D11 vs_5_0 ps_5_0)", vendor: 0, device: 0, device_type: IntegratedGpu, driver: "", driver_info: "", backend: Gl }
thread 'main' panicked at 'called glObjectLabel but it was not loaded.', C:\Users\Daniel.cargo\registry\src\github.com-1ecc6299db9ec823\glow-0.12.2\src\gl46.rs:4571:5
note: run with RUST_BACKTRACE=1 environment variable to display a backtrace
[2023-07-07T14:44:52Z INFO wgpu_core::hub] Dropping Global

from martypc.

dbalsom avatar dbalsom commented on May 23, 2024

It's interesting it's trying to use ANGLE. From what i'm seeing that is a backend for WebGL?

It's true that other emulators may work well on your hardware, and clearly your system can probably emulate an 8088 just fine. Part of this is a consequence of the language I've chosen to use. The Rust ecosystem is still pretty young. I'm using a graphics library called 'wgpu', and they are doing some herculean efforts to support modern GPUs. But at some point it is too difficult and cumbersome to support older devices and drivers based on older versions of OpenGL and such.

I have been considering making a software-based front end based on SDL instead of wgpu. It may not have the full debug interface, though it would in theory run on much older hardware.

Just out of curiosity, are you able to use the MartyPC web player in your browser?
https://dbalsom.github.io/martypc/web/player.html?title=8088mph

from martypc.

dbalsom avatar dbalsom commented on May 23, 2024

here's the upstream issue for this in wgpu
gfx-rs/wgpu#3565

from martypc.

bleuge avatar bleuge commented on May 23, 2024

It works very good in browser (using Chrome), image and sound is choppy, losing frames, but not too much.
Let's see if it's an error or just too old GPU.
Thanks!

from martypc.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.