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space-war's Issues

It is not always clear when an enemy ship is killed

For example player hit a 1-cell ship. There is a message that I destroyed a ship, but it is easy not to observe it or later to forget about it. Later in order to check if it was a 1-cell ship player has to make up to 4 more shuts. The same goes with bigger ships.

On the other hand AI knows when it destroys a ship so it is in favor over player.

There may be 2 sollutions. When a ship is destroyed then:

  • Mark all the near cells as missed (anyway it is not possible for ships to intersect)
  • Replace hit cells with image of destroyed ship or draw a border around ship cells or show it somehow else.

You can implement both solutions.

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