dearcode / candy Goto Github PK
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License: GNU General Public License v3.0
新一代IM
License: GNU General Public License v3.0
添加最近联系人接口
请问,candy现在是不是不支持集群模式(多个store,多个notifer)
具体一点:gate如何选择的store2,以及store如何根据region信息计算得到用户B通过notifer2推送。
谢谢~
预计10月1号
服务端,android版:能注册,登录,添加好友,聊天
请问如架构中所示节点水平扩展以后,例如存储节点为多个时,如何做到数据的一致性?
当从Android 端添加好友时服务器报错
2019/02/03 23:53:20 manager.go:97 [error] getConnection get token error:D:/GOPATH/src/github.com/dearcode/candy/util/errors.go:74: invalid context
D:/GOPATH/src/github.com/dearcode/candy/util/common.go:95: , ctx:context.Background.WithCancel.WithCancel.WithValue(peer.peerKey{}, &peer.Peer{Addr:(*net.TCPAddr)(0xc04220e240), AuthInfo:credentials.AuthInfo(nil)}).WithValue(transport.streamKey{}, <stream: 0xc0422c8a00, /candy.meta.Gate/Friend>).WithValue(metadata.mdIncomingKey{}, metadata.MD{":authority":[]string{"192.168.0.104"}, "user-agent":[]string{"grpc-go/1.0"}})
Android 端返回这个
I/IMManager: onError: {"event":0,"from":0,"group":0,"id":0,"msg":"rpc error: code \u003d 12 desc \u003d unknown method Ready","relation":0,"to":0}
2019-02-04 00:12:29.700 18910-18910/com.culturer.mplayer I/accs.MsgDistributeService: onStartCommand action:com.taobao.accs.intent.action.RECEIVE
2019-02-04 00:12:29.700 18910-18954/com.culturer.mplayer I/accs.MsgDistribute: distribute command::103 serviceId:: dataId:: appkey: config:
2019-02-04 00:12:30.222 18910-18910/com.culturer.mplayer I/IMManager: nUnHealth: {"event":0,"from":0,"group":0,"id":0,"msg":"rpc error: code \u003d 12 desc \u003d unknown service grpc.health.v1.Health","relation":0,"to":0}
消息防丢失分为两个部分,客户端上行,服务端下推
改造:
1.客户端上传改用request&response方式
2.服务端下推继续使用stream方式,但每条消息结构中要增加前一条消息id(store中的lastMessageID)
客户端处理流程:
1.每收到一个消息,检测消息中的前一第消息id在本地是否存在,不存在的话请求服务器,收这条消息
2.每发送一个消息要检测返回是否成功,有问题重新发送
1.加载离线消息以后,离线消息没有被消费,下次加载的时候离线消息仍然存在。
2.离线消息量过大,是否可以加一个分页加载。
3.不能收到非好友发送的消息。
4.Android中使用的时候经常收不到推送消息(尤其是确认添加好友的消息)。
5.关于网络中断,或者链接断开是否可以抛出异常。
目前:
notice每次通过主动创建的与gate的连接,然后再通过push接口发送的消息
改造为:
gate启动后连接notice,并创建对应单向stream,notice向gate发消息通过stream直接扔过来
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