A DLL-based library encapsulating FFmpeg is a versatile multimedia processing tool tailored for Windows applications. Key features include multi-format support, cross-platform capabilities, easy integration, various functionalities (e.g., decoding, encoding, filtering), compatibility with multiple programming languages, an active developer community, and licensing that allows commercial use under LGPL. It empowers developers to work with multimedia data efficiently, making it suitable for a wide range of Windows-based applications.
To compile the library and run a usage example, you can use the "build.sh" script within the MSYS2 MinGW environment. It includes both C and C++ examples.
The test video "carpaccio.mp4" is sourced from the movie "1000 Days" (2006) directed by Christoph Steinau. (Creative Commons)
FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.
libavcodec
provides implementation of a wider range of codecs.libavformat
implements streaming protocols, container formats and basic I/O access.libavutil
includes hashers, decompressors and miscellaneous utility functions.libavfilter
provides means to alter decoded audio and video through a directed graph of connected filters.libavdevice
provides an abstraction to access capture and playback devices.libswresample
implements audio mixing and resampling routines.libswscale
implements color conversion and scaling routines.
- ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
- ffplay is a minimalistic multimedia player.
- ffprobe is a simple analysis tool to inspect multimedia content.
- Additional small tools such as
aviocat
,ismindex
andqt-faststart
.
The offline documentation is available in the doc/ directory.
The online documentation is available in the main website and in the wiki.
Coding examples are available in the doc/examples directory.
FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.
Patches should be submitted to the ffmpeg-devel mailing list using
git format-patch
or git send-email
. Github pull requests should be
avoided because they are not part of our review process and will be ignored.