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multiworld64's Issues

Sync issue

This might be difficult to reproduce as it happens randomly.

Picking up an item for another player can cause the player to pick the item over and over again whenever the player that receives the item enters a new area. That player can't receive any new items from other players anymore. Resetting the game doesn't help much, as the player still can't receive any new items outside of his own save. This likely renders the seed unplayable.

Encountered this with two different seeds. Both had 3 players and it both started happening around 200 items in total.

Items can be received multiple times

Picking up an item for another player, resetting the game and picking up the exact same item again, let's the other player receive the exact same item again. For example, a progressive hookshot can be picked up twice to let the other player have the Longshot early. Rupees can be farmed etc.

The original script avoids this by not giving the item again. It only gives an item once per save.

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